Jump to content

Strinova


Recommended Posts

  • Wizard
Posted
1 minute ago, Acro said:

shouldn't the shoulder firing sens be lower since it zooms the screen?

It has the same FOV, the camera just moves closer. Unless you it's different for some weapons? 

Posted
11 minutes ago, DPI Wizard said:

It has the same FOV, the camera just moves closer. Unless you it's different for some weapons? 

First time playing tps so not sure how it works

I've attached some pics to show the zoom I'm talking of
Not sure if you saw it but there's also an option to disable mouse smoothing

 

Nobunaga-Hipfire.png

Nobunaga-Shoulder.png

Yvette-Hipfire.png

Yvette-Shoulder.png

Mouse Smoothing.png

  • Wizard
Posted
On 6/25/2024 at 12:30 AM, Acro said:

First time playing tps so not sure how it works

I've attached some pics to show the zoom I'm talking of

These are all the same FOV, it's just the camera that moves closer to the character.

On 6/25/2024 at 12:30 AM, Acro said:

Not sure if you saw it but there's also an option to disable mouse smoothing

What a weird place to hide this setting, I completely missed it. But yes, this solves the issues with smoothing due to frame rate and polling rate, so definitely turn it off. I've added it to the game notes now :)

  • 3 months later...
Posted

Unsure if this will carry over into release, but the latest beta for Strinova has had changes to their sensitivities from weapon types to zoom level. As far as I could tell nothing changes for the sensitivities.1.25x is Light Weapons, 1.5x is Marksman Rifle, 2.5x is Bolt-Action Rifle. The only exception is that the 2.5x is the standard sniper zoom and if they take the "Switch Scope" upgrade it becomes 4x which now has their own slider.

image.thumb.png.5bcf84b49af20dd1e342bf90f6fae3bf.png

If the sensitivities can be double checked to see that nothing changes and if we could get conversions for 4x that'd be great.

  • Wizard
Posted
On 10/11/2024 at 10:59 PM, TheBluePylon said:

If the sensitivities can be double checked to see that nothing changes and if we could get conversions for 4x that'd be great.

Everything is updated now. The 4x is added, and the rest is renamed to reflect the new names. The 1.5x (old Markman Rifle) has a new FOV.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...