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Battlefield cm/360 calculation formula


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Posted

Hi,

I am trying to convert CS2 sensitivity to Battlefield games lets say sens 2 dpi 400. I am getting 51,95 cm for CS2 with yaw 0.022 calculation but for Battlefield I don't know how to calculate it to get the same number. Converted sens is 9.5 and if I do not know yaw for Battlefield (Battlefield has different increments in sensitivity 1 is 3, 1.5 is 6, 2 is 9). How this calculator gets 51.8159 on Battlefield side. Yaw would have to be dynamic for Battlefield game in each calculation. I tried to generate yaw based on sens and dpi and it never match if I use yaw for different calculations (because of this weird increments in sensitivity I think). Any idea how to calculate cm/360 for Battlefield without yaw please or can somebody suggest different logic please? I am out of ideas.

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  • Wizard
Posted

Battlefield doesn't use a yaw value like that, and you don't need to calculate any additional value. Just set the sensitivity from the calculator and you will get the correct 360 distance.

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17 minutes ago, DPI Wizard said:

Battlefield doesn't use a yaw value like that, and you don't need to calculate any additional value. Just set the sensitivity from the calculator and you will get the correct 360 distance.

I do not understand, I just wrote I can't use yaw for BF cm360 calculation. I am looking for formula how to get result cm360=51.8159 when I know sens is 9.5 at 400 DPI, with FOV 55

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