Garik Posted June 6, 2024 Posted June 6, 2024 Hi, I am trying to convert CS2 sensitivity to Battlefield games lets say sens 2 dpi 400. I am getting 51,95 cm for CS2 with yaw 0.022 calculation but for Battlefield I don't know how to calculate it to get the same number. Converted sens is 9.5 and if I do not know yaw for Battlefield (Battlefield has different increments in sensitivity 1 is 3, 1.5 is 6, 2 is 9). How this calculator gets 51.8159 on Battlefield side. Yaw would have to be dynamic for Battlefield game in each calculation. I tried to generate yaw based on sens and dpi and it never match if I use yaw for different calculations (because of this weird increments in sensitivity I think). Any idea how to calculate cm/360 for Battlefield without yaw please or can somebody suggest different logic please? I am out of ideas.
Wizard DPI Wizard Posted June 6, 2024 Wizard Posted June 6, 2024 Battlefield doesn't use a yaw value like that, and you don't need to calculate any additional value. Just set the sensitivity from the calculator and you will get the correct 360 distance.
Garik Posted June 6, 2024 Author Posted June 6, 2024 17 minutes ago, DPI Wizard said: Battlefield doesn't use a yaw value like that, and you don't need to calculate any additional value. Just set the sensitivity from the calculator and you will get the correct 360 distance. I do not understand, I just wrote I can't use yaw for BF cm360 calculation. I am looking for formula how to get result cm360=51.8159 when I know sens is 9.5 at 400 DPI, with FOV 55
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