Teoo Posted May 25, 2024 Posted May 25, 2024 Hey Before X was lower than Y Example AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.085000,Exponent=1.000000,bInvert=False)) What happend? Did the devs say it's no longer allowed or is it a bug?
Wizard Solution DPI Wizard Posted May 25, 2024 Wizard Solution Posted May 25, 2024 1 minute ago, Teoo said: Before X was lower than Y A lot of games released in the 2017-2020 era had the unfortunate issue that they copied the Unreal Engine 4's default behaviour of making the Y axis 70% of the X axis (i.e. slower). Most of these games that have been somewhat regularly updated since has had this issue fixed so the Y and X axis are the same, and this is reflected in any game that has been re-analyzed since their release (as you can see by the "Updated" date). Teoo 1
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