Wizard DPI Wizard Posted May 14, 2024 Wizard Posted May 14, 2024 Hipfire is added, aims coming soon! View full update iBerggman 1
Wizard DPI Wizard Posted May 14, 2024 Author Wizard Posted May 14, 2024 All aims are added now! Decatto and myl1ttlefr1end 1 1
stalkerbronet Posted May 30, 2024 Posted May 30, 2024 Is this another game with completely random match percentages between scopes? At least we can adjust most of the scopes individually so that's nice
Wizard DPI Wizard Posted May 30, 2024 Author Wizard Posted May 30, 2024 1 hour ago, stalkerbronet said: Is this another game with completely random match percentages between scopes? Yes, no rhyme or reason to the scaling at all.
KugelmagnetEddie Posted August 13, 2024 Posted August 13, 2024 So even after the release, the horzintal and vertical speeds are not matched, right? Is there any way to fix this? Seems like no config file or setting in the game to make it 1:1. Its so weird.
Wizard DPI Wizard Posted August 13, 2024 Author Wizard Posted August 13, 2024 3 hours ago, KugelmagnetEddie said: So even after the release, the horzintal and vertical speeds are not matched, right? Is there any way to fix this? Seems like no config file or setting in the game to make it 1:1. Correct, vertical is 75% of horizontal (i.e. slower), and as far as I can see there's no way to fix this at the moment.
cameron Posted August 23, 2024 Posted August 23, 2024 (edited) On 8/13/2024 at 3:11 PM, DPI Wizard said: Correct, vertical is 75% of horizontal (i.e. slower), and as far as I can see there's no way to fix this at the moment. There is a way to fix the inconsistent Y/X sens, you can use Raw Accel to set the Y:X sens ratio to 1.33 to adjust for the slow-down. I also had a question, do you know how much slowdown is applied when adsing while prone ? Edited August 23, 2024 by cameron
Wizard DPI Wizard Posted September 12, 2024 Author Wizard Posted September 12, 2024 On 8/23/2024 at 3:44 PM, cameron said: I also had a question, do you know how much slowdown is applied when adsing while prone ? Everything is slowed down exactly 50%.
cameron Posted September 19, 2024 Posted September 19, 2024 Thanks, I have yet another question, sorry lol. They have recently changed at least one of the optics zoom levels, the 2-7x scope, so the aims may need updating if they haven't been already. Also, the 4x holographic triangle scope is listed as being the same aim as the PSO in the calculator, but they have noticeably different zoom levels, with the 4x holo having a lot more zoom, despite them both being listed as 4x scopes. The zoom might have been changed at some point and may need to be updated, unless I'm missing something. Thanks in advance ! 4x PSO 4x Holographic Triangle Scope
Wizard DPI Wizard Posted September 23, 2024 Author Wizard Posted September 23, 2024 On 9/20/2024 at 12:51 AM, cameron said: Thanks, I have yet another question, sorry lol. They have recently changed at least one of the optics zoom levels, the 2-7x scope, so the aims may need updating if they haven't been already. Also, the 4x holographic triangle scope is listed as being the same aim as the PSO in the calculator, but they have noticeably different zoom levels, with the 4x holo having a lot more zoom, despite them both being listed as 4x scopes. The zoom might have been changed at some point and may need to be updated, unless I'm missing something. Thanks in advance ! The 4xPSO was in the wrong category, I've moved it to the correct one now The 2-7x scope is updated, as well as everything else.
cameron Posted November 20, 2024 Posted November 20, 2024 (edited) With the Season 1 update, most of the scopes have been re-worked, with several of them getting significant fov changes. Also, a few new scopes have been added. The aims will need an update. Here are the new scopes: "4x scope" (looks like a 4x Acog) and the "T951 3x scope" which only mounts onto the "T951 5.8x42 assault rifle" another scope that isn't new, but has been missing from the calculator is the: "3x combination holographic scope" Some scopes that are clearly and obviously changed: "3.5x scope" (the 3.5x Acog scope), the "2-7x scope", and the "1-6x scope", but they did confirm that all the scopes were "improved" in some way. Also, I was wondering if the Y:X axis sens discrepancy has been fixed as of the s1 update ? Edited November 20, 2024 by cameron
Wizard DPI Wizard Posted November 22, 2024 Author Wizard Posted November 22, 2024 On 11/20/2024 at 11:40 PM, cameron said: With the Season 1 update, most of the scopes have been re-worked, with several of them getting significant fov changes. Also, a few new scopes have been added. The aims will need an update. Here are the new scopes: "4x scope" (looks like a 4x Acog) and the "T951 3x scope" which only mounts onto the "T951 5.8x42 assault rifle" another scope that isn't new, but has been missing from the calculator is the: "3x combination holographic scope" Some scopes that are clearly and obviously changed: "3.5x scope" (the 3.5x Acog scope), the "2-7x scope", and the "1-6x scope", but they did confirm that all the scopes were "improved" in some way. Also, I was wondering if the Y:X axis sens discrepancy has been fixed as of the s1 update ? I'm working on this now, but the "Gun Modding Bench" is grayed out for some reason, have they implemented a minimum level to access it or something? Or am I just doing something wrong
cameron Posted November 23, 2024 Posted November 23, 2024 (edited) Thanks ! Im pretty sure that's what it is. I have an alt account with a higher level and I can dm you the login info. Edited November 23, 2024 by cameron
Wizard DPI Wizard Posted November 23, 2024 Author Wizard Posted November 23, 2024 31 minutes ago, cameron said: Thanks ! Im pretty sure that's what it is. I have an alt account with a higher level and I can dm you the login info. That would be awesome!
Wizard DPI Wizard Posted November 26, 2024 Author Wizard Posted November 26, 2024 On 11/20/2024 at 11:40 PM, cameron said: With the Season 1 update, most of the scopes have been re-worked, with several of them getting significant fov changes. Also, a few new scopes have been added. The aims will need an update. Here are the new scopes: "4x scope" (looks like a 4x Acog) and the "T951 3x scope" which only mounts onto the "T951 5.8x42 assault rifle" another scope that isn't new, but has been missing from the calculator is the: "3x combination holographic scope" Some scopes that are clearly and obviously changed: "3.5x scope" (the 3.5x Acog scope), the "2-7x scope", and the "1-6x scope", but they did confirm that all the scopes were "improved" in some way. Also, I was wondering if the Y:X axis sens discrepancy has been fixed as of the s1 update ? Everything should be added and updated now, let me know if I missed anything. The X:Y issue is still the same unfortunately.
cameron Posted November 26, 2024 Posted November 26, 2024 (edited) Thanks! It looks like everything is there. I did have one question, though: I noticed the zoom on iron sights and red dots is now slightly different depending on the type of weapon you are using, even with the same red dot. It may not be practical to try to perfectly match them together, since the differences are small, but I was wondering which weapon you used to get the base measurements for the red dots and iron sights ? Edited November 26, 2024 by cameron
Wizard DPI Wizard Posted November 27, 2024 Author Wizard Posted November 27, 2024 17 hours ago, cameron said: Thanks! It looks like everything is there. I did have one question, though: I noticed the zoom on iron sights and red dots is now slightly different depending on the type of weapon you are using, even with the same red dot. It may not be practical to try to perfectly match them together, since the differences are small, but I was wondering which weapon you used to get the base measurements for the red dots and iron sights ? I mainly used the AKM and M4A1. If there is just a slight difference of a few pixels, it might just be that the camera is positioned slightly different depending on where on the weapon the sight is (forwards vs backwards). I noticed this with the 1x/6x sight vs scope. If you give me a few gun/sight combos I can check.
cameron Posted December 1, 2024 Posted December 1, 2024 That's probably all it is. I was lining up the edge of the screen to the edge of the TV stand in the hideout to observe the differences, but I was most likely just noticing the camera position changing and not the actual zoom . The biggest difference I saw was between the M14 and M110 while using a pk-06 red dot.
Wizard DPI Wizard Posted December 1, 2024 Author Wizard Posted December 1, 2024 Note that all the calculations are based on the inner FOV, I'm not sure if the outer FOV is linked or not. I'll check the specific weapon and scope settings.
Wizard DPI Wizard Posted December 2, 2024 Author Wizard Posted December 2, 2024 Yeah, it's just the position of the camera, look at the hand/glove for a reference point. Ironically it seems like the weapon with the sight the furthest forward is the also the aim with the camera the furthest back
cameron Posted December 2, 2024 Posted December 2, 2024 I see, thanks for being so thorough and helpful.
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