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Delta Force: Hawk Ops (三角洲行动)


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  • Wizard
Posted
8 hours ago, AnT1IDoTe said:

Wait ... am I missing something? This game has yet to be released ... or are they running some sort of private Alpha test that you guys got access to? @DPI Wizard

Closed beta is out in China, I got to borrow a QQ account with access from a kind member :)

Posted
6 hours ago, DPI Wizard said:

Closed beta is out in China, I got to borrow a QQ account with access from a kind member :)

Oh, ok. Gotcha. Thanks for explaining.

  • 3 months later...
  • Wizard
Posted
1 hour ago, Amadeus1101 said:

Hello, it seems like some parameters have changed in this current test. @DPI Wizard

e.g.

Multiplier 2: "1.5x Scope 1 | 10 | 100" now shoud be  "1.5x Scope 0.1 | 1 | 10"

I can likely just change the scale by 10x so I have done that now, but I need to borrow a QQ account to log in using QR code to verify this.

Posted
2024/6/24 PM9点10分,DPI Wizard说:

I can likely just change the scale by 10x so I have done that now, but I need to borrow a QQ account to log in using QR code to verify this.

I would be happy to provide a QQ account to help you verify this.

  • 1 month later...
Posted (edited)

this could be completely my fault as I dont completely understand all the options but "Sensitivity 1:Mouse Sensitivity 3" does not change regardless of what sensitivity I insert above. It always shows just 3 which is the default for Delta Force. I can also edit it which normally is not the case, I think. Is there an error or am I missing something? Help would be appreciated.

image.thumb.png.8bdd8b9f27e53529ec3ef918905e073c.png

Edited by Rihta
grammar
  • Wizard
Posted
17 minutes ago, Rihta said:

this could be completely my fault as I dont completely understand all the options but "Sensitivity 1:Mouse Sensitivity 3" does not change regardless of what sensitivity I insert above. It always shows just 3 which is the default. I can also edit it which normally is not the case. Is there an error or am I missing something? 

This is an existing value you have to provide to the calculator (in the "Sensitivity 1" field of the input game), it is not being calculated. You can change it from the default of 3 to perhaps increase the accuracy, as the game lacks a lot of decimals. I.e. try to set it to 1, 1.2, 1.3 etc to see if the discrepancy (as indicated by the color, red in your screenshot) gets better.

Posted
13 minutes ago, DPI Wizard said:

This is an existing value you have to provide to the calculator (in the "Sensitivity 1" field of the input game), it is not being calculated. You can change it from the default of 3 to perhaps increase the accuracy, as the game lacks a lot of decimals. I.e. try to set it to 1, 1.2, 1.3 etc to see if the discrepancy (as indicated by the color, red in your screenshot) gets better.

I see. Thank you for the fast reply.

Posted (edited)
9 hours ago, DPI Wizard said:

If you mean the sensitivity values, that's because everything that is a scope has a completely different scaling than the ADS aims.

I mean the regular sensitivity shows 0.7974 inch disparity, but if I manually input 2.72 sensitivity in delta force, it's the closest match I found to my Warzone sensitivity

Usually it didn't need require manual input on 2nd game

Edited by stalkerbronet
  • Wizard
Posted
2 hours ago, stalkerbronet said:

I mean the regular sensitivity shows 0.7974 inch disparity, but if I manually input 2.72 sensitivity in delta force, it's the closest match I found to my Warzone sensitivity

Usually it didn't need require manual input on 2nd game

There's a lot of games where you have to provide an existing sensitivity value to the calculator, since only one value can be calculated for each aim.

The issue with this game in particular is that the monitor distance coefficient affects hipfire, so we need to know two values before it can be calculated, the coefficient and the general mouse sensitivity. The main culprit is the lack of decimals though, if the game supported 6 decimals or more this wouldn't be an issue.

Posted
15 hours ago, DPI Wizard said:

This is an existing value you have to provide to the calculator (in the "Sensitivity 1" field of the input game), it is not being calculated. You can change it from the default of 3 to perhaps increase the accuracy, as the game lacks a lot of decimals. I.e. try to set it to 1, 1.2, 1.3 etc to see if the discrepancy (as indicated by the color, red in your screenshot) gets better.

I can change the value of Sensitivity 1 to make it more "green" but when I change the FOV (with MDV chosen for hipfire), the sensitivity is not affected and the Max Discrepancy stays the same value when it should change based on the FOV

  • Wizard
Posted
3 minutes ago, walker1231 said:

I can change the value of Sensitivity 1 to make it more "green" but when I change the FOV (with MDV chosen for hipfire), the sensitivity is not affected and the Max Discrepancy stays the same value when it should change based on the FOV

This is correct, since hipfire is affected by the coefficient, when you change FOV the game will automatically scale accordingly.

The same goes for the max discrepancy, everything scales according to the FOV.

Posted
1 hour ago, DPI Wizard said:

This is correct, since hipfire is affected by the coefficient, when you change FOV the game will automatically scale accordingly.

The same goes for the max discrepancy, everything scales according to the FOV.

Excuse me I don't quite understand this concept of hipfire being affected by coefficient 

What would be the closest sensitivity to my Warzone settings in this game? My warzone settings are 800dpi 5 in-game and 0% coefficient 

  • Wizard
Posted
1 hour ago, stalkerbronet said:

Excuse me I don't quite understand this concept of hipfire being affected by coefficient 

What would be the closest sensitivity to my Warzone settings in this game? My warzone settings are 800dpi 5 in-game and 0% coefficient 

What you said earlier was correct. Set "Mouse Sensitivity" to 2.72, then the rest of the settings as the calculator output shows.

  • Wizard
Posted
5 hours ago, DPI Wizard said:

The issue with this game in particular is that the monitor distance coefficient affects hipfire, so we need to know two values before it can be calculated, the coefficient and the general mouse sensitivity. The main culprit is the lack of decimals though, if the game supported 6 decimals or more this wouldn't be an issue.

Scratch this, I found a workaround so all sensitivity values are calculated automatically now so it's way more accurate :)

Posted (edited)
50 minutes ago, DPI Wizard said:

Scratch this, I found a workaround so all sensitivity values are calculated automatically now so it's way more accurate :)

Looks much better now, thank you!

Also not sure how relevant it is but couple of scopes settings are missing the 5-6x and 6-7?

Edited by stalkerbronet
  • Wizard
Posted
2 minutes ago, walker1231 said:

@DPI Wizard  is it better to select "Set Sensitivity Per Zoom + MDV" and set all per scope sens to 1.00, instead of entering these numbers the calculator is showing?

You have to set each zoom level individually.

1 minute ago, stalkerbronet said:

Also not sure how relevant it is but couple of scopes settings are missing the 5-6x and 6-7x

Haven't checked thoroughly in the English client yet, but the Chinese one didn't have a scope in this range.

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