Fizeil Posted September 8, 2023 Posted September 8, 2023 There is confusion about MDV and MDH: During my search, I noticed that MDV133% and MDH75% were almost equal. (Only a little bias shows in this calculator) But as I know (maybe it's wrong), MDH100% means the same movement of the mouse you need to move the crosshair to the side of the monitor under different FOV, and when I test this under MDV133% games (like CS: GO and COD: MW), I found the actual situation to be fully consistent with MDH100%, instead of MDH75%. (By the way, CS: GO strictly follows the MDH75% (under 16: 9, means MDH100% under 4: 3), and COD: MW strictly follows the MDV133%, If MDH and MDV are swapped, the ADS sensitivity ratio will be inaccurate) I don't know which step is the problem, maybe my test way is wrong, or my understanding of MDH100% is wrong. And I want to know if there are any better ways to translate sensitivities between these games which have different methods.
Wizard DPI Wizard Posted September 8, 2023 Wizard Posted September 8, 2023 MDH 75% for 16:9 is the same as MDH 100% for 4:3, which both are equal to MDV 133.3333%. In all cases it is only this exact movement that is equal, unless the FOV is equal; then every movement will be the same. If you compare MDH 100% on 16:9 to MDV 133% you will get a different result.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now