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Posted (edited)

I have tried this and it seems perfect for me:

  • I put both ratio to 1 to get sensitivity x=y.
  • I keep yaw and pitch to 1 as they seem to multiply the mouse heading sensitivity
  • ADS pitch and yaw seem to have lower multiply than normal ones. I kept them to 1 since I don't mind too much slightly slower ADS.
  • I just change "fMouseHeadingSensitivity" to adjust sensitivity.

I use 37.1104 cm/360° (400 DPI) and this is right on point. I feel like it would be way easier to go about it this way and simply adjust one line for sensitivity (+2 for ADS if we find proper ratio with normal look). These settings also make 3rd person use the same sensitivity as 1st person, I don't what does it though.

 

[Controls]
bMouseAcceleration=0
fMouseHeadingSensitivity=0.01629628
fPitchSpeedRatio=1
fLookSpeedPitch=1.0000
fLookSpeedYaw=1.0000
fIronSightsPitchSpeedRatio=1
fIronSightsLookSpeedPitch=1.0000
fIronSightsLookSpeedYaw=1.0000

Edited by Iron
Posted
On 9/3/2023 at 1:29 AM, Journalist said:
  1. I noticed another option "fMouseHeadingSensitivity" in the setting that affects the sensitivity. Does the game multiply them?
  2. Why are the X and Y axis values different?
    image.png.0e909e6a1a0c97126959186c20781512.png

Console players

Posted
On 9/4/2023 at 6:52 PM, DPI Wizard said:

It works for hipfire, but the sensitivity scale is different. It does not solve the vertical axis issue for ADS though.

very strange, I did tried it with those settings and mouse feels way better than it was by default... maybe i played with screwd Y sens for  so long that this one felt right on the money.

bDampenFirstPlayerControls=0
bDampenThirdPlayerControls=0
fIronSightsLookSpeedPitch=2.0000
fIronSightsLookSpeedYaw=2.0000
fIronSightsPitchSpeedRatio=1.0000
fLookSpeedPitch=1.0000
fLookSpeedYaw=1.0000
fMouseHeadingXScale=0.0100
fMouseHeadingYScale=0.0100
fPitchSpeedRatio=1.0000

Altho, for ones who whant to try it, mod autor said you need to set 

Spoiler

setting.png

and adjust mouse sens in game with
 

Spoiler

setting_2.png

¯\_(ツ)_/¯

Posted (edited)

 You might wanna fix this one, all the options are paid.

image.png.dfe9d64fc860552f1641ba78b5131ea9.png

This is the default option. This is probably a mistake, unless this is a way to profit off of the new games, which I doubt.

Edited by legomiku
  • Wizard
Posted
13 hours ago, STR8_AN94BALLER said:

I feel like pistol ADS is way too fast, even with the correct fMouseHeadingSensitivity value plugged in

Can you link your conversion?

Also, have you done any of the "fixes" to solve Y sens ratios etc mentioned earlier in this thread? Doing this will make the calculations invalid.

Posted
4 hours ago, DPI Wizard said:

Can you link your conversion?

Also, have you done any of the "fixes" to solve Y sens ratios etc mentioned earlier in this thread? Doing this will make the calculations invalid.

no I don't have any of the mods or tweaks to adjust the mouse sens, only based on calculator

I used magshot (somekind of revolver in game) and the old-earth M1911 that you can get from the info below

Spoiler

(sir livingstone pistol you get from having parents trait)

 

 

2560x1440 (native) with 27" monitor

16:9 and 120fov

 

how do I "link" calculations?

 

image.thumb.png.a816da30a4d811c8fb1ac9ff6708b687.png

  • Wizard
Posted
2 hours ago, STR8_AN94BALLER said:

no I don't have any of the mods or tweaks to adjust the mouse sens, only based on calculator

I used magshot (somekind of revolver in game) and the old-earth M1911 that you can get from the info below

All the weapons marked as "Pistol" I have tried so far has been the same, but there might be some that are different that I haven't got yet.

2 hours ago, STR8_AN94BALLER said:

how do I "link" calculations?

Use the purple share button.

Can you also paste your entire config file?

Posted
3 hours ago, DPI Wizard said:

All the weapons marked as "Pistol" I have tried so far has been the same, but there might be some that are different that I haven't got yet.

Use the purple share button.

Can you also paste your entire config file?

for me, the share button only dims the screen? need to reload the page after clicking that button because everything is seized

 

image.thumb.png.d12dd3b5a018c1e279d4d69f0dfd35c3.png

 

 

 

 

 

[Display]
fRenderResolutionScaleFactor=1.0000
bHasRunAutoQualitySettings=1
uiUpscaleTech=3
bDepthOfFieldEnable=0
fFilmGrainIntensity=0.0000
bUseReducedShadingRate=0
bEnableVsync=0
bDynamicResolutionEnabled=1
fDOFBlendRatio=0
fDOFMinFocalCoefDist=999999
fDOFMaxFocalCoefDist=99999999
fDOFDynamicFarRange=99999999
fDOFFarDistance=99999999

[ImageSpace]
bDoDepthOfField=0
bDoRadialBlur=0
iRadialBlurLevel=0
bMBEnable=0
bLensFlare=0
bScreenSpaceBokeh=0
bDynamicDepthOfField=0


[Quality]
uGlobalRendererQuality=3
uMotionBlur=0
uVolumetricLighting=2
uParticle=2
uSAO=3
uShadows=3
[Bethesda.net]
uPersistentUuidData3_Steam=1470813737
uPersistentUuidData2_Steam=2314884069
uPersistentUuidData1_Steam=1432111938
uPersistentUuidData0_Steam=593141579
[Legal]
bHasUserAccepted=1
[MotionBlur]
bEnableMotionBlur=0
[GamePlay]
uDifficulty=1
[Controls]
fIronSightsLookSpeedYaw=1.636259
fIronSightsLookSpeedPitch=2.045324
fLookSpeedYaw=0.999936
fLookSpeedPitch=1.777664
fShipReticleMovementSensitivity=1.0083
fMouseHeadingSensitivity=0.005040
bMouseAcceleration=0
fGamepadHeadingSensitivity=0.5556
bForceIgnoreSmoothness=1
bMouseAcceleration=0
[Interface]
fUserGamepadCursorScale=0.5410
bShowOnlyActiveQuestTargets=1
[Volumes]
bShowVolumeGeometry=0
[SaveGame]
fAutosaveEveryXMins=5.0000

 

  • Wizard
Posted
37 minutes ago, STR8_AN94BALLER said:

for me, the share button only dims the screen? need to reload the page after clicking that button because everything is seized

Try to force a full refresh of the page with Ctrl + Shift + R to ignore cached data.

Posted
On 9/9/2023 at 4:09 PM, STR8_AN94BALLER said:

I feel like pistol ADS is way too fast, even with the correct fMouseHeadingSensitivity value plugged in

Also keep in mind there's an annoying bug in the game if you initiate ADS while in mid-air, the ADS sens will be nearly doubled what it's supposed to be. ADS sens is normal for me when standing on the ground. Funnily enough, if you start ADS while on the ground, and THEN jump (continuing to hold ADS) the sens will be normal.

Posted
19 hours ago, DPI Wizard said:

Try to force a full refresh of the page with Ctrl + Shift + R to ignore cached data.

I'm on firefox so shift + f5 or shift+R is the only option

still not able to see the share UI, results in the blacked out window

  • 2 weeks later...
Posted
On 9/6/2023 at 9:57 PM, legomiku said:

 You might wanna fix this one, all the options are paid.

image.png.dfe9d64fc860552f1641ba78b5131ea9.png

This is the default option. This is probably a mistake, unless this is a way to profit off of the new games, which I doubt.

it is not a mistake. note how he completely ignored your comment in this thread, as well. he fully intends to paywall new games.

  • Wizard
Posted
7 minutes ago, sakkugilte said:

it is not a mistake. note how he completely ignored your comment in this thread, as well. he fully intends to paywall new games.

Some games cost close to $100 and requires days of work to analyze. There's over 1200 free games here, and still people using the site for free have the audacity to complain about ONE new game that currently is not free. If you don't like it GTFO.

  • 4 weeks later...
Posted

Hi,

seems like they added a fov slider ingame. Creating a custom ini doesn't work anymore. FOV values can be found inside the StarfieldPres.ini like sensitivity after changing the default values ingame :)

image.png.8867a393f7df3326076d8b8d612f3774.png

  • Wizard
Posted
On 10/18/2023 at 6:17 PM, Sovereign said:

seems like they added a fov slider ingame. Creating a custom ini doesn't work anymore. FOV values can be found inside the StarfieldPres.ini like sensitivity after changing the default values ingame :)

This is updated now.

  • 7 months later...
  • Wizard
Posted
14 hours ago, Sean1989 said:

Can we get this updated? It appears to no longer match what appears in game or in the config file.

Not sure what you mean, everything seems to be exactly the same here.

  • Wizard
Posted
3 hours ago, Sean1989 said:

the overall sensitivity was missing for me. The other two are present. It is now also missing from the game. 

Can you show a screenshot?

Posted

I will have to reinstall and at that point Ill attach something here. Its the "fMouseHeadingSensitivity=" line missing from the ini. You can set the Yaw values, but not that one. I tried manually entering it and it did not work. 

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