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Add feature to calculate Distance with the help of FOV


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Posted

Hellow ^^

Some games have their sens changed by different FOV and the calculator gives suggestion as to what to change your DPI into to have a 0% discrepancy.

So I thought, why not, if possible, include the FOV as a way of suggestion to limit discrepancy in games that have their sens changed by a different FOV. This feature can be helpful when you use distance as a conversion source as I assume that most who use that feature would favor a matching cm/360° over a matching FOV.

Maybe this can be taken into consideration ^^

  • Wizard
Posted

Very few games would benefit from this, as they would both need to have good decimal precision for the FOV (like 6 decimals), while simultaneously lack proper decimal support for the sensitivity, and also actually have the sensitivity affected by FOV. Not a lot of games fall into all these categories.

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