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Desktop Sensitivity to in game


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Posted

ok my objective is to make sure my desktop sensitivity is the same as my in game sensitivity

My dpi : 800

Windows pointer speed : 6/11

 

Which means that it takes 3.429cm to move mouse across the screen. So in theory if the there is an object at the end of my screen (Blue dot in the picture below) I want to only move 1.7145 cm ( = 3.429/2) to get there. 

image.thumb.png.004e297391152d1809b5b6a811ae8d69.png

When I convert form Desktop to Valorant it does not achieve this maybe because it is 103 fov on my 16:9 monitor. How can I adjust for this so that I can achieve what I need ?

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Posted
13 minutes ago, promenace said:

Which means that it takes 3.429cm to move mouse across the screen.

This is the vertical movement (it has the same wording as horizontal, can be a bit confusing). The horizontal movement is 6.096 cm. To match the crosshair to edge movement to this, set the Windows / 2D conversion setup to MDH 100%: https://www.mouse-sensitivity.com/?share=edd8d784fe94306bef13d4810207d608

Advanced mode is selected here, so you can see in the bottom of the Valorant calculations that MDH 100% is equal to 3.0495 centimeters mouse movement as you want it :)

Posted

That works great. Would the same link work in games like fortnite, overwatch ? Also my monitor is 24 inches not 27 inches would that affect the calcualtions ?

  • Wizard
Posted
18 minutes ago, promenace said:

That works great. Would the same link work in games like fortnite, overwatch ?

Yeah, just select the different games in the convert to section :)

19 minutes ago, promenace said:

Also my monitor is 24 inches not 27 inches would that affect the calcualtions ?

It will not affect the calculation as long as the monitor size is the same for both the convert from and convert to game. But just change it to your size so it's correct.

  • Wizard
Posted
4 minutes ago, promenace said:

This seems to work well for overwatch but fortnite it is off

Fortnite is 3rd person, so if you are measuring the distance to something at the edge of your monitor, you need to measure against something far away. Like a tree really, really far away across the map. Measuring against something close to you will give you a different result depending on the distance to the object.

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