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Converting hunt showdown to other games(like siege, aim lab and stuff)


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Posted

Hi, I recently started to try to get a optimal sencitivity and stick with it. Used this yutube vid(Link)

 

Now when i convert the options from hunt to for example Siege i get a  mouse distance that does not feel right..  See down below:

360° Distance:
30.9469 centimeters in hunt showdown 

Converts to 

360° Distance:
44.3314 centimeters in siege

https://www.mouse-sensitivity.com/?share=23299a8d433e763f332f9ee5803dbdf2

 

 

Can some 1 tell me what i am doing wrong?

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  • Wizard
Posted
2 minutes ago, Makkert said:

Can some 1 tell me what i am doing wrong?

You are not using 360 distance to convert the sensitivity, you are using MDV 0% in this example. This will keep the tracking speed the same, but the 360 distance will change depending on the FOV. The aim you have selected is using the ADS conversion, but there's also a hipfire option for Shoulder Aim.

360 distance is generally only recommended for hipfire and in some cases ADS.

If you want to keep your 360 distance the same, you should select the "Shoulder Aim (Hipfire)" option, and set the "Hipfire / Look" conversion to 360 distance. As for what you should use for ADS and Scope, that depends on you preference. If you already have ADS and scope settings in Hunt you would like to keep, do share them and I can help you set up the calculator to match your settings as close as possible.

Posted

Hi thanks for the fast help! I wil look into it now. If i have further questions i will reply here. If it worked i wil mark it as solution!

Posted
1 hour ago, DPI Wizard said:

You are not using 360 distance to convert the sensitivity, you are using MDV 0% in this example. This will keep the tracking speed the same, but the 360 distance will change depending on the FOV. The aim you have selected is using the ADS conversion, but there's also a hipfire option for Shoulder Aim.

360 distance is generally only recommended for hipfire and in some cases ADS.

If you want to keep your 360 distance the same, you should select the "Shoulder Aim (Hipfire)" option, and set the "Hipfire / Look" conversion to 360 distance. As for what you should use for ADS and Scope, that depends on you preference. If you already have ADS and scope settings in Hunt you would like to keep, do share them and I can help you set up the calculator to match your settings as close as possible.

2 more questions. I am trieing to have the same sensetivity for both snipers, scopes and all stuff as i would have the hipfire sensitivity.  can i just use this then?

Hunt: Showdown - Shoulder Aim (Hipfire) 
Sensitivity 1:
Shoulder Aim 1.91
 
360° Distance:
30.9469 centimeters
Pixel ratio:
1.1555 pixels/count
Config FOV:
Field of View: 110
Actual VFOV:
77.552142 degrees
Actual HFOV:
110.021026 degrees
Shoulder Aim FOV:
Default
 
143.png Tom Clancy's Rainbow Six Siege - Hipfire Horizontal 
Sensitivity 1:
Mouse Sensitivity Horizontal 13
360° Distance:
30.6909 centimeters
Max discrepancy:
-0.8269% (-0.2559 centimeters)
Pixel ratio:
1.6212 pixels/count
Config FOV:
Field of View: 60
Actual VFOV:
60 degrees
Actual HFOV:
91.515214 degrees
Version:
Release
Calculate ADS:
Sensitivity
 
 
 
And thewen the FOV is 60. But 90 is possible in rainbow six. is there a wayy to get the same but then with a 90 fov?
  • Wizard
Posted
28 minutes ago, Makkert said:

2 more questions. I am trieing to have the same sensetivity for both snipers, scopes and all stuff as i would have the hipfire sensitivity.  can i just use this then?

It depends on what you mean by same sensitivity, matching scopes using 360 distance gives you pretty much no consistency.

29 minutes ago, Makkert said:

And thewen the FOV is 60. But 90 is possible in rainbow six. is there a wayy to get the same but then with a 90 fov?

Ideally you should use the same FOV, but you can keep the same 360 distance and use 90, yes.

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