Lucasjodokast Posted March 8, 2023 Posted March 8, 2023 (edited) sorry if i am completely wrong here but i think the WPS part of the calculator for quake 3 engine games might not be right i tried setting up Return to Castle Wolfenstein (i use WPS "5" under the new windows mouse settings) & tried that in the calculator & it was way too fast, after thinking i had made a mistake & trying various different configs i figured i would give "8 (5/11)" a try in the calculator & it felt close too if not perfect, unless i am missing something that shouldnt be the case, also had the same result with Star Wars Jedi Outcast on a separate issue i am getting this �S ��M-���KW(O�+Q(/��K�S�IM,NU()�THLO���S�i�D) when trying to convert my Battlefield V sensitivity to Star Wars Jedi Knight: Dark Forces II Edited March 8, 2023 by Lucasjodokast
Wizard DPI Wizard Posted March 8, 2023 Wizard Posted March 8, 2023 Just tried it now to be sure, and it works as intended. The correct selection for you is the "5" in WPS settings. If it's not right, make sure you have turned off "Enhanced pointer precision".
Lucasjodokast Posted March 8, 2023 Author Posted March 8, 2023 yeah i checked & i dont have "Enhanced Pointer Precision" on & have also turned off the accelleration in the game files, im at a loss as to why it isnt working correctly for me, as ive converted several games in the past & they have all been perfect (you can feel when its right) but this is way off, perhaps i am using a different version of RTCW & Jedi Outcast or i have something setup differently in the Autoexec.cfg files
Wizard DPI Wizard Posted March 8, 2023 Wizard Posted March 8, 2023 Is it correct if you set the WPS to the default value (both in Windows and the calculator)?
Lucasjodokast Posted March 8, 2023 Author Posted March 8, 2023 just tried doing that & it appears to be exactly twice as fast as it should be, going off the 360° Distance
Wizard Solution DPI Wizard Posted March 8, 2023 Wizard Solution Posted March 8, 2023 1 minute ago, Lucasjodokast said: just tried doing that & it appears to be exactly twice as fast as it should be, going off the 360° Distance Sounds like maybe an issue with either your mouse driver loading a different DPI, or maybe some game setting you have modified that impacts the sensitivity (like m_yaw?). Are you using any mods to change FOV or something like that? These games use the same "standard" sensitivity as CSGO etc, so it's a well known formula. Lucasjodokast 1
Lucasjodokast Posted March 8, 2023 Author Posted March 8, 2023 i try reinstalling them tomorrow, i havent loaded them up in a long time so there is a chance something was changed, they arent modded but now that i think about it, i have edited the .cfg files extensively over the years lol thanks for the help, ill let you know how i go DPI Wizard 1
Lucasjodokast Posted March 9, 2023 Author Posted March 9, 2023 tried reinstalling with no luck but turns out it was my mouse as reloading the DPI profile into the mouse hardware fixed it completely, strange that i have only experienced this with Q3 engine games, thanks alot for the mouse driver suggestion, seems that was indeed causing the issue
Lucasjodokast Posted March 17, 2023 Author Posted March 17, 2023 (edited) still having issues with Jedi Outcast & RTCW & with COD4 in RTCW if i use a resolution of 1280x1024 ingame the calculations work perfectly but if i change the resolution in the Autoexec.cfg file to 2560x1440 then its too fast im using this command in the Autoexec.cfg file seta r_customwidth "2560" seta r_customheight "1440" seta r_mode "-1" vid_restart the instant i add it the sensitivity becomes too fast so maybe im doing something wrong EDIT: so i think i have solved the issue, as posted earlier i am using a WPS of 5 but i am also using windows at 200% scaling, so when i halved the calculated sensitivity it seems to be correct (360/cm is accurate now aswell) at this point im just gonna go with that as ive spent way to much time trying to figure this out but all 3 games seem to "feel" correct now Edited March 18, 2023 by Lucasjodokast
TheZurc Posted March 23, 2023 Posted March 23, 2023 (edited) Hey did you ever fix that second issue you were having? I'm trying to convert Apex to Hunt Showdown and am getting "�S ��M-���KW(O�+Q(/��K�S�IM,NU()�THLO���S�i�D)" Edit: seems to work with some games but not others. Not sure what is triggering it. Edited March 23, 2023 by TheZurc
Lucasjodokast Posted March 23, 2023 Author Posted March 23, 2023 4 hours ago, TheZurc said: Hey did you ever fix that second issue you were having? I'm trying to convert Apex to Hunt Showdown and am getting "�S ��M-���KW(O�+Q(/��K�S�IM,NU()�THLO���S�i�D)" Edit: seems to work with some games but not others. Not sure what is triggering it. yeah kinda, i changed the "Aim" tab from "All" to setup "hipfire X" & "hipfire Y" individually, not sure if it will help for Hunt Showdown, i had used the calculator for Jedi Knight only a couple of months beforehand & it worked fine with "All" so something has happened to make it go screwy as ive had the same thing happen to a couple of games recently, some were showing the gibberish before i adjusted the FOV
Wizard DPI Wizard Posted March 23, 2023 Wizard Posted March 23, 2023 7 hours ago, TheZurc said: Hey did you ever fix that second issue you were having? I'm trying to convert Apex to Hunt Showdown and am getting "�S ��M-���KW(O�+Q(/��K�S�IM,NU()�THLO���S�i�D)" Edit: seems to work with some games but not others. Not sure what is triggering it. This is a bug, can you share the calculation that causes this?
Wizard DPI Wizard Posted March 23, 2023 Wizard Posted March 23, 2023 12 minutes ago, Lucasjodokast said: i get it with this calculation Thanks, fixed it now. The "All" conversion contained an invalid reference. Lucasjodokast and TheZurc 2
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