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THE FINALS


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Posted
11 minutes ago, DPI Wizard said:

One of the hipfire entries was missing the update, it should be fixed now.

No, it uses MDV 0% now, so going above 0% isn't possible with Mouse Focal Length Sensitivity Scaling on. I'm updating to support it being off now.

Need update description then :D

image.png.cff88991f915da09467f7b6834af2f24.png

  • Wizard
Posted
5 minutes ago, WhoCares? said:

Need update description then :D

Hipfire is not affected by FOV anymore though, which is what the "All" aim should show. It is updated now :)

  • Wizard
Posted
2 minutes ago, seanrty said:

If my sens in the config file is 0.149--- would that be closer to 15 in game?

Yes, but you can just select in-game as location to do the calculation for the in-game sensitivity.

Posted

 

12 hours ago, DPI Wizard said:

Hipfire is not affected by FOV anymore though, which is what the "All" aim should show. It is updated now :)

 

how they did that tho? its like a automatic uniform soldier aim?

Posted
Am 8.12.2023 um 11:19 schrieb DPI Wizard:

They have changed quite a bit, working on it now!

is there a way for me to find out the new sens based on me only having the old sens from the beta? 
i used a mouse sens of 0.044665  (with 0.464233 fov) in the beta, how can i find out what it converts into now?

  • Wizard
Posted
5 minutes ago, Whiz said:

is there a way for me to find out the new sens based on me only having the old sens from the beta? 
i used a mouse sens of 0.044665  (with 0.464233 fov) in the beta, how can i find out what it converts into now?

That would be 0.035 exactly.

  • 2 weeks later...
Posted (edited)

sensitivity converted to md 0% in aimlabs is different from the md 0% sensitivity converted here. I don't know what the appropriate sensitivity is 

Edited by lse10042
  • Wizard
Posted
28 minutes ago, lse10042 said:

sensitivity converted to md 0% in aimlabs is different from the md 0% sensitivity converted here. I don't know what the appropriate sensitivity is 

Can you provide more details? Share your conversion here using the purple share button, and what is the sensitivity in Aimlabs in comparison?

  • 3 weeks later...
Posted

Patch notes mentioned the following:

Added new Scoped Zoom Sensitivity Multiplier to the settings screen that affects the SR-84
Added new Scoped Zoom Sensitivity Multiplier to the settings screen that affects the Tracking Dart

I hope the profile for THE FINALS will be updated asap. ^^

Posted
Quote

 

Please add third option For Sniper scope sensitivity
GameplayOption.Controls.MouseScopedZoomSensitivity
Sniper scope got own sensitivity slider and it goes above 100%> up to 200% in game or 1> up to 2 multiplier in config

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Posted (edited)
16 minutes ago, Strykus said:

Please add third option For Sniper scope sensitivity
GameplayOption.Controls.MouseScopedZoomSensitivity
Sniper scope got own sensitivity slider and it goes above 100%> up to 200% in game or 1> up to 2 multiplier in config

THEFINALS.png

THEFINALS2.png

All configuration sensitivity settings have been changed and it won't accept anything that comes more than two digits after the dot.
The new one for ScopedZoom is calulating in different way that others.

 

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Edited by Strykus
  • Wizard
Posted
3 minutes ago, Strykus said:

All configuration sensitivity settings have been changed and it won't accept anything that comes more than two digits after the dot.
The new one for ScopedZoom is calulating in different way that others.

 

Because of this the config file is basically useless now, so I have removed it.

Posted (edited)
On 1/17/2024 at 9:45 PM, DPI Wizard said:

Because of this the config file is basically useless now, so I have removed it.

Being able to set sens to 0.07 is better than 1... Please take this into account. Just realized 0.07 in the config is 7 in game so nvm that.

Also in my config file FOV hasn't changed so why is "multiplier" not available anymore? Please, you need to put it back.
GameplayOption.Camera.FOV=0.527273 is 74 in-game.

I hope the devs fix the crappy sens in the game...

Edited by PepperForASalt

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