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I think there is a bug with ADS calculations


Go to solution Solved by DPI Wizard,

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Posted

Hi, I tried with different games (tarkov and now high on life) and still the 360 distance matches different and doesn't feel like its the real ADS sensitivity from COD

 

cod for example, ads is slowly than hipfire. but with this "translation"  ADS is faster than hipfire at the game high on life

 

what im doing wrong? thanks for help

 

image.png.d8cf332f9b7defb5aca6dc04aa9e36fd.png

Posted

ah, great. now it works! but which one its recommended to match ADS sensitivity?

thanks for the answer! mouse sens is a great service!

  • Wizard
  • Solution
Posted
Just now, Painter33 said:

ah, great. now it works! but which one its recommended to match ADS sensitivity?

thanks for the answer! mouse sens is a great service!

Usually the recommended way to match ADS and scopes is using a different method than 360 distance. All the other methods are matching the sensitivity based on what you can see on you monitor, for instance MDV 0% will match the tracking speed between all aims. MDH 100% will match the flick distance to aim at something at the edge of your screen.

However, for low powered ADS aims it some prefer to use 360 distance as you in many cases run around while ADS'ing, and by matching 360 distance you have the same movement when turning around corners etc.

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