MGYBlue Posted December 23, 2022 Posted December 23, 2022 I start to play FPS in an old 16:10 monitor just because it is bigger than my laptop monitor (16:9), so I try to find whether VFOV of each game is changed when the ratio change. At the beginning, I thought the HFOV of COD19 is fixed for the example of the game giving to me: Then I want to confirm it, but the result is: the VFOV is fixed. And I try to confirm by myself, and the VFOV still seems to be fixed and the HFOV is changed. So maybe the example COD19 giving to us is wrong? But why they specially make a picture to tell us 16:10 is different from others and still make it in the same way?
Wizard Solution DPI Wizard Posted December 23, 2022 Wizard Solution Posted December 23, 2022 36 minutes ago, MGYBlue said: So maybe the example COD19 giving to us is wrong? But why they specially make a picture to tell us 16:10 is different from others and still make it in the same way? It's definitely a wrong representation in the game, the vertical FOV stays the same regardless of aspect ratio. Maybe it's done because 16:10 is regarded as "tall" rather than "wide", but it's dead wrong. MGYBlue 1
TheNoobPolice Posted December 24, 2022 Posted December 24, 2022 I believe this is an example where the UI / graphics guys just make a visual representation for normie users that is going to be the easiest to somewhat understand. if they showed 16:10 vs 16:9 with a different width when they both say the same width number "16" it would look wrong to such a user, and the alternative of showing the resulting ratios of 1.6 vs 1.78 would probably be more confusing for them. I wouldn't worry too much about the menu UI representations of things. MGYBlue 1
MGYBlue Posted December 24, 2022 Author Posted December 24, 2022 If I am that guy, I will correct new gamers' thoughts instead of following their thoughts.
MGYBlue Posted December 24, 2022 Author Posted December 24, 2022 2小时前,TheNoobPolice说: I believe this is an example where the UI / graphics guys just make a visual representation for normie users that is going to be the easiest to somewhat understand. if they showed 16:10 vs 16:9 with a different width when they both say the same width number "16" it would look wrong to such a user, and the alternative of showing the resulting ratios of 1.6 vs 1.78 would probably be more confusing for them. I wouldn't worry too much about the menu UI representations of things. If I am that guy, I will correct new gamers' thoughts instead of following their thoughts.
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