Jump to content

Question about using scaled Y axis sensitivity


Go to solution Solved by DPI Wizard,

Recommended Posts

Posted

Hello,

As I was starting my KovaaKs routine, I had noticed that using a 4:3 aspect ratio, the vertical sensitivity was much slower. I had the idea of changing the Y axis to 133% of my horizontal, and felt a much more natural sensitivity especially in 4:3. Is there any written or recorded information on what I had done? And would scaling my horizontal sens to 178% in 16:9 games do the same thing?

Thanks in advance!

  • Replies 4
  • Created
  • Last Reply

Top Posters In This Topic

Posted

More important to Rainbow Six Siege, but when the aspect ratio is set to 4:3, horizontal feels faster, and vertical feels slower as a result. I was curious about the potential of multiplying the vertical sensitivity to match aspect ratio, such as scaling the horizontal sensitivity to 133% on 4:3.

When I use it in game, it makes the game feel more natural at 4:3, and I feel that I can aim for where the pixel is, especially on diagonal targets.

I'm not sure if there is any topic related to this and I was wondering if you would have an insight on this.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...