kaptanyosuntr Posted June 29, 2022 Posted June 29, 2022 All games have different vertical fov and hfov/vfov isnt 16/9 so we dont need vertical multiplier?
Wizard DPI Wizard Posted June 29, 2022 Wizard Posted June 29, 2022 Do you mean a vertical sensitivity multiplier? Because that is already supported as Y Scale and Y Sensitivity. But as long as the aspect ratio is not stretched, the relation between X and Y is defaulting to 1:1.
kaptanyosuntr Posted June 29, 2022 Author Posted June 29, 2022 Yes, i mean vertical sensitivity multiplier. But i cant find it. Where is the y multiplier? İ will add it y/x ratio on the raw accel program.
kaptanyosuntr Posted June 29, 2022 Author Posted June 29, 2022 i played so many rts games and moba with 1800 dpi and i am ok with it, i used ur 2d windows/desktop sensitivity to game sensitivity. it is ok for horizantally movement. But it is not good for vertical movement without y multiplier.
Wizard DPI Wizard Posted June 29, 2022 Wizard Posted June 29, 2022 17 minutes ago, kaptanyosuntr said: Yes, i mean vertical sensitivity multiplier. But i cant find it. Here: 18 minutes ago, kaptanyosuntr said: İ will add it y/x ratio on the raw accel program. The vertical sensitivity calculation will only be shown for games that actually supports it. However the y/x ratio in raw accel is basically the same as this Y scale percentage, so I don't think a calculation is necessary.
Wizard DPI Wizard Posted June 29, 2022 Wizard Posted June 29, 2022 You can also use a different vertical calculation (not just scale) by switching to Y Scale to custom: https://www.mouse-sensitivity.com/?share=83d25bfc37752d9bf83894f376adbecb
kaptanyosuntr Posted June 29, 2022 Author Posted June 29, 2022 ok i used 1800 dpi and when i move mouse 2.7093 cm left to right my cursor is moved 1920 pixels on my desktop. i used suggested sensitivity and i moved same 2.7093 cm my cross in the game moved same 1920 pixels or the 103 degree hfov is this right ?
Wizard DPI Wizard Posted June 29, 2022 Wizard Posted June 29, 2022 7 minutes ago, kaptanyosuntr said: ok i used 1800 dpi and when i move mouse 2.7093 cm left to right my cursor is moved 1920 pixels on my desktop. i used suggested sensitivity and i moved same 2.7093 cm my cross in the game moved same 1920 pixels or the 103 degree hfov is this right ? That sounds correct yes, I assume something like this: https://www.mouse-sensitivity.com/?share=9eb81b92d8cd93afd0495beb62af0bd1
kaptanyosuntr Posted June 29, 2022 Author Posted June 29, 2022 (edited) ok it is true for horizantally but ... if i move mouse vertically 1.524 cm on the desktop, desktop vertically finished with my 1800dpi. (1080/1800 x 2.54 = 1.524 cm) Now if we dont use the y multiplier and we use your programs sensitivity my vertical movement in the game 1.8553 cm.if i move my mouse 1.8553 cm on my mousepad the cross in the game will move 70.53 degree or 1080 pixels.it is not same 1.524cm desktop movement versus 1.8553 in game movement. Because all cm/360 programs use horizantally movements. Edited June 29, 2022 by kaptanyosuntr uses to use
kaptanyosuntr Posted June 29, 2022 Author Posted June 29, 2022 so we must use 1.8553/1.524 = 1.2173 y muptiplier on the raw accel program for just 103 hfov 70.52v fov games. And every different hfov/vfov combination will cause different y/x ratio
Wizard Solution DPI Wizard Posted June 29, 2022 Wizard Solution Posted June 29, 2022 1 hour ago, kaptanyosuntr said: so we must use 1.8553/1.524 = 1.2173 y muptiplier on the raw accel program for just 103 hfov 70.52v fov games. And every different hfov/vfov combination will cause different y/x ratio You can get this in the calculator like this: https://www.mouse-sensitivity.com/?share=d4e5f8e7c99df81f2701f8b8e02ae0b4 See the MouseVerticalSensitivityMultiplierAdjusted for PUBG here is calculated to 1.217395. kaptanyosuntr 1
kaptanyosuntr Posted June 29, 2022 Author Posted June 29, 2022 Ty u for adding this multiplier option. I think everybody must try this ymultiplier thing for better experience and muscle memory.
fortunate reee Posted June 30, 2022 Posted June 30, 2022 On 29/06/2022 at 13:06, kaptanyosuntr said: muscle memory deadnote 1
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