Jump to content

Conversing bug?


Recommended Posts

  • Replies 6
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

  • Wizard
Posted
1 minute ago, Quackerjack said:

why this give me different sensitivities? The fov is the same?

4:3 Black Bars will calculate the sensitivity based on the whole monitor, including the black part. So for instance if you match MDH 100% using black bars you will match the movement to the edge of the monitor (i.e. beyond the image) as if the image filled the black bars.

To put it another way, on a 16:9 monitor CSGO in 4:3 with black bars will be identical to CSGO in 16:9.

  • Wizard
Posted
20 minutes ago, Quackerjack said:

so there is no reason to calculate with blackbars cause the sensitivity is the same from 4:3 to 16:9

It depends on how the game handles FOV and how you match sensitivity. For instance if the game has a resolution based horizontal FOV and you use MDH 100% you will get a difference.

  • Wizard
Posted
47 minutes ago, Quackerjack said:

but for cs 1.6 to csgo its right that the sens is the same? Or i have to account in the fov change?

In your examples you also convert between different monitor sizes, so converting from a 4:3 22" will be different than a 16:9 22".

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...