Wizard DPI Wizard Posted December 18, 2021 Wizard Posted December 18, 2021 The sensitivity slider is not accurate, expect some discrepancy. View full update
bambideluxe Posted December 19, 2021 Posted December 19, 2021 Thank you! The FOV setting in this game is unfortunate - ultrawide screens get a much more limited effective FOV since it's horizontal and bound to screen width. SpunkyWhiteDog 1
SpunkyWhiteDog Posted December 20, 2021 Posted December 20, 2021 (edited) I was able to change the mouse sensitivity accurately using Insurgency: Sandstorm's calculator. Isn't editing %LOCALAPPDATA%\ReadyOrNot\Saved\Config\WindowsNoEditor\GameUserSettings.ini the best method? Edited December 20, 2021 by SpunkyWhiteDog
KODa Posted December 21, 2021 Posted December 21, 2021 Why not options for config file? It's available in the folder Spunky pointed above. Quote %LOCALAPPDATA%\ReadyOrNot\Saved\Config\WindowsNoEditor\GameUserSettings.ini SpunkyWhiteDog 1
Wizard DPI Wizard Posted December 21, 2021 Author Wizard Posted December 21, 2021 On 12/19/2021 at 1:17 AM, bambideluxe said: Thank you! The FOV setting in this game is unfortunate - ultrawide screens get a much more limited effective FOV since it's horizontal and bound to screen width. On 12/20/2021 at 2:31 AM, SpunkyWhiteDog said: I was able to change the mouse sensitivity accurately using Insurgency: Sandstorm's calculator. Isn't editing %LOCALAPPDATA%\ReadyOrNot\Saved\Config\WindowsNoEditor\GameUserSettings.ini the best method? 13 minutes ago, KODa said: Why not options for config file? It's available in the folder Spunky pointed above. Config file is added now, and it supports a much wider FOV! bambideluxe, KODa and SpunkyWhiteDog 3
SpunkyWhiteDog Posted December 23, 2021 Posted December 23, 2021 Also, does anyone know what this FreelookSensitivity=1.000000 line refers to?
KODa Posted December 27, 2021 Posted December 27, 2021 (edited) On 12/23/2021 at 9:29 AM, SpunkyWhiteDog said: Also, does anyone know what this FreelookSensitivity=1.000000 line refers to? I would assume it's the sensitivity for the freelook you get while holding left Alt Edited December 27, 2021 by KODa Added the quote and typos SpunkyWhiteDog 1
Sean1989 Posted December 15, 2023 Posted December 15, 2023 Needs to be reviewed for accuracy as of the 1.0 update my calculations fall about 3.5 cm short
Wizard DPI Wizard Posted December 15, 2023 Author Wizard Posted December 15, 2023 4 hours ago, Sean1989 said: Needs to be reviewed for accuracy as of the 1.0 update my calculations fall about 3.5 cm short Everything was changed with the 1.0 release, the calculator is updated now.
r3d84 Posted January 14, 2024 Posted January 14, 2024 Am 15.12.2023 um 12:27 schrieb DPI Wizard: Everything was changed with the 1.0 release, the calculator is updated now. The sensitivity values that I get...is that with ADS zoom enabled, or disabled? You can change this option in-game, so ADS fov is different I think. Second question...is ADS zoom disabled the same as hipfire? In a Steam forum thread somebody said it's still differnt...but if ADS has no zoom, all optics should be the same...or not?
Wizard DPI Wizard Posted January 15, 2024 Author Wizard Posted January 15, 2024 21 hours ago, r3d84 said: The sensitivity values that I get...is that with ADS zoom enabled, or disabled? You can change this option in-game, so ADS fov is different I think. Second question...is ADS zoom disabled the same as hipfire? In a Steam forum thread somebody said it's still differnt...but if ADS has no zoom, all optics should be the same...or not? ADS Zoom has to be enabled.
Audile Posted July 25, 2024 Posted July 25, 2024 Hi @DPI Wizard, I was just wondering if anything has changed with the switch to UE5? Cheers!
Wizard DPI Wizard Posted July 25, 2024 Author Wizard Posted July 25, 2024 1 hour ago, Audile said: I was just wondering if anything has changed with the switch to UE5? Everything is still the same Audile 1
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