Wizard DPI Wizard Posted September 13, 2021 Wizard Posted September 13, 2021 Note some serious limitations in the FPS settings for this game, check the notes! In-game sensitivity and more aims coming later. View full update Khillasaurus 1
PressingForward Posted September 14, 2021 Posted September 14, 2021 Very excited to play this game, but this is extraordinarily bad in pretty much every way, wow.
Rukishou Posted September 15, 2021 Posted September 15, 2021 Is it just the FPS limit setting that affects smoothing or will it still happen if you, say, set the limit to 120 but your FPS varies around 80-90 or something? Khillasaurus 1
Wizard DPI Wizard Posted September 15, 2021 Author Wizard Posted September 15, 2021 54 minutes ago, Rukishou said: Is it just the FPS limit setting that affects smoothing or will it still happen if you, say, set the limit to 120 but your FPS varies around 80-90 or something? It's unfortunately the actual FPS, if it hovers around 80-90 the sensitivity will be off. Khillasaurus 1
KugelmagnetEddie Posted September 15, 2021 Posted September 15, 2021 Another great Console Port for PC Gamers to "experience" Khillasaurus and DPI Wizard 1 1
Wizard DPI Wizard Posted September 15, 2021 Author Wizard Posted September 15, 2021 1 hour ago, KugelmagnetEddie said: Another great Console Port for PC Gamers to "experience" I don't know if they don't care or don't know, but these kind of games really need an open PC alpha where they actually listen to the players and fix the issues. Khillasaurus and KugelmagnetEddie 2
LeopardTurret Posted September 17, 2021 Posted September 17, 2021 (edited) Thanks for adding the Deathloop calculations. Arkane released a Steam beta-branch today that fixes the jittery mouse input when at a locked 60fps. As long as you lock your framerate to 30/60/120, mouse input is near perfect now. To access the beta branch now (if you don't feel like waiting for the public release) the code is juliannashotme. Just enter that in the Steam beta-branch section for Deathloop. Anyway, I was wondering if you add a calculation for a certain weapon: Spoiler Egor, one of the Visionaries, has a unique Rapier with an enhanced zoom passive when ADS. Edited September 17, 2021 by LeopardTurret poppe and DPI Wizard 1 1
sc0zz Posted August 26, 2022 Posted August 26, 2022 @DPI Wizard These settings appear to be a bit off. So for instance the LIMP-10 using in game option returns a value of 16 but the config file option returns a value of 0.84. The problem is 0.84 in game is 84 not 16 and then to further confuse, 84 is too fast and 16 is too slow. Something's off. Can you check them please? Plus in the config file the value is ark_player_ironsight_camera_speed_ratio_mouse - might you have confused the controller values?
Wizard DPI Wizard Posted August 29, 2022 Author Wizard Posted August 29, 2022 On 8/26/2022 at 10:16 PM, sc0zz said: @DPI Wizard These settings appear to be a bit off. So for instance the LIMP-10 using in game option returns a value of 16 but the config file option returns a value of 0.84. The problem is 0.84 in game is 84 not 16 and then to further confuse, 84 is too fast and 16 is too slow. Something's off. Can you check them please? The ADS in this game was completely changed since it was added. I've updated it now sc0zz 1
sc0zz Posted August 29, 2022 Posted August 29, 2022 (edited) 7 hours ago, DPI Wizard said: The ADS in this game was completely changed since it was added. I've updated it now Thank you for taking the time. Can I ask why the special guns aren't listed? The gold quality unique guns. There's a couple with scopes that it would be nice to have the calculations for. Edited August 29, 2022 by sc0zz extra question
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