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Show sensitivity for any FOV even if FOV is locked.


Go to solution Solved by DPI Wizard,

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  • Wizard
Posted
1 hour ago, Manuel said:

Can you add a feature for advanced mode that shows the sensitivity for the FOV you want even if the game has a locked FOV?

If the FOV is locked in the game I can't measure how potentially changing it affects the sensitivity, so there is no way to do this accurately. If the game has a locked FOV but there is a mod or something that allows for FOV change I need to analyze it first.

Posted
17 hours ago, DPI Wizard said:

If the FOV is locked in the game I can't measure how potentially changing it affects the sensitivity, so there is no way to do this accurately. If the game has a locked FOV but there is a mod or something that allows for FOV change I need to analyze it first.

Oh okay that makes sense. What about for Roblox games though? Like for example if you went on Randomizer on Roblox and went into thirdperson with a melee, can that give you an idea for how it changes?

  • Wizard
  • Solution
Posted
1 minute ago, Manuel said:

Oh okay that makes sense. What about for Roblox games though? Like for example if you went on Randomizer on Roblox and went into thirdperson with a melee, can that give you an idea for how it changes?

Most of the time in Roblox the FOV does not change when going first person vs. third person, but there can obviously be exceptions. 

Posted
1 minute ago, DPI Wizard said:

Most of the time in Roblox the FOV does not change when going first person vs. third person, but there can obviously be exceptions. 

Alright! Well thanks a lot for the help.

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