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  • Wizard
Posted
2 hours ago, stereo3D said:

i don't have the game, but if there is no option, then you might also have to add: bEnableMouseSmoothing=False

Smoothing seems to be disabled by default, the only issue with this game is the deadzone when 1 count is less than 1 milliradian.

Posted (edited)

They just pushed out a patch specifically for fixing mouse issues, I'm loving these devs already.

PATCH NOTES

    Fixed camera issues when using a mouse
    Fixed difficulties with the mouse feeling like there is a “dead zone”

https://store.steampowered.com/news/app/1259420/view/3051730665677358712

Edit: Just tested the game with the sensitivity below previous threshold, seems to behave normally now.

Edited by d0shie
  • Wizard
Posted
6 hours ago, d0shie said:

They just pushed out a patch specifically for fixing mouse issues, I'm loving these devs already.


PATCH NOTES

    Fixed camera issues when using a mouse
    Fixed difficulties with the mouse feeling like there is a “dead zone”

https://store.steampowered.com/news/app/1259420/view/3051730665677358712

Edit: Just tested the game with the sensitivity below previous threshold, seems to behave normally now.

Very nice, works as intended now!

  • 3 years later...
Posted (edited)

@DPI Wizard 

There is an FOV slider in game now.

Also the game resets your mouse sens to the in game value and writes that to the config file. This is rounded to the nearest decimal or two decimal points it seems, so 0.732641 becomes 0.7 and 0.079922 becomes 0.08 - this could make a big difference if you're just above or below the half way point since 0.749 or 0.751 would be 0.7 or 0.8 respectively. Setting the inpuit config file to "read only" fixes the values in the file but I'm not sure if the game still rounds it up anyway - hard to say yet with my values.

Edited by sc0zz
typo
  • Wizard
Posted
On 7/11/2024 at 7:42 PM, sc0zz said:

@DPI Wizard 

There is an FOV slider in game now.

Also the game resets your mouse sens to the in game value and writes that to the config file. This is rounded to the nearest decimal or two decimal points it seems, so 0.732641 becomes 0.7 and 0.079922 becomes 0.08 - this could make a big difference if you're just above or below the half way point since 0.749 or 0.751 would be 0.7 or 0.8 respectively. Setting the inpuit config file to "read only" fixes the values in the file but I'm not sure if the game still rounds it up anyway - hard to say yet with my values.

The FOV slider is not new, it is already in the calculator :)

The config file settings will reset only if you enter the options menu, as long as you don't do that they will remain with all the correct decimals in the config file. I've added this info to the game now.

Posted (edited)

@DPI Wizard Thanks 👍for the info about the config file - the keybinds in this game suffer from consolitis big time so I'm in and out of the menu all the time, that's probably why I didn't notice that aspect. Re the FOV, the only mention of FOV i saw is in the pic below and only mentions the config file but as long as you're aware, no worries.

 

 

image.thumb.png.174b1fd502451b7a9633b25cf12b017e.png

 

Edited by sc0zz
typo
  • Wizard
Posted
9 minutes ago, sc0zz said:

Re the FOV, the only mention of FOV i saw is in the pic below and only mentions the config file but as long as you're aware, no worries.

You have to select the in-game location to see the info regarding in-game settings. When config file is selected, it will always refer to the config file setting if they are available.

Posted
20 hours ago, DPI Wizard said:

You have to select the in-game location to see the info regarding in-game settings. When config file is selected, it will always refer to the config file setting if they are available.

@DPI Wizard D'oh - how have I never noticed that. My bad. Thanks.

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