Wizard DPI Wizard Posted April 25, 2021 Wizard Posted April 25, 2021 It wouldn't really make any sense since you end with different sensitivity for the same FOV. Let's say your hipfire is 10 inches and 90 FOV. If you convert to a different game with 90 FOV and use for instance MDV 100% Scale 50% you end up with 20 inches for what is the exact same FOV. This works for ADS and scopes only when converting from hipfire. When converting from ADS/Scope to another ADS/Scope the scale is ignored.
Nickich Posted May 8, 2024 Posted May 8, 2024 would it be possible to unlock this option in the future @DPI Wizard ? i would appreciated to have this in the calculator
Wizard DPI Wizard Posted May 8, 2024 Wizard Posted May 8, 2024 1 minute ago, Nickich said: would it be possible to unlock this option in the future @DPI Wizard ? i would appreciated to have this in the calculator As mentioned it would not make any sense to have this option. In what scenario would you use it?
Nickich Posted May 8, 2024 Posted May 8, 2024 33 minutes ago, DPI Wizard said: As mentioned it would not make any sense to have this option. In what scenario would you use it? https://www.mouse-sensitivity.com/?share=0a72737b18fe7339c163822da2644626 would be usefull for all calulations instead of doing it manually. i am used to the scaling factor 0.995246 from cs2 and want to scale that factor to battlefield 120 fov 16:9 hipfire which i am currently doing manually with 360 sensmatcher from kovaak by changeing the fov in cs2 to 104.821821 to get a 120 fov which led to 0.002949 / 15.9342 cm/360 with the 0.995246 scaling factor/zoom sensitivy but in the current all calculations this leads to 0.003050/15.7343 cm/360
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