Jikko Posted May 22, 2018 Posted May 22, 2018 I have trouble converting my sens, from Overwatch to Fortnite, without getting disperancy. Im trying to convert from OW sense: 4, Res: 1920x1080, 24 inch, FOV: 103, DPI: 800. Can anyone help me on getting very close to the exact same sens?
Wizard DPI Wizard Posted May 22, 2018 Author Wizard Posted May 22, 2018 22 minutes ago, Jikko said: I have trouble converting my sens, from Overwatch to Fortnite, without getting disperancy. Im trying to convert from OW sense: 4, Res: 1920x1080, 24 inch, FOV: 103, DPI: 800. Can anyone help me on getting very close to the exact same sens? Use the aim called "ClientSettings Editor Hipfire" and check the editor instructions here.
Jikko Posted May 22, 2018 Posted May 22, 2018 43 minutes ago, DPI Wizard said: Use the aim called "ClientSettings Editor Hipfire" and check the editor instructions here. What about ADS/Scope/Etc.? The calculator only accepts inputs higher than 0.01 (and my fortnite sens would be 0.011881)
Wizard DPI Wizard Posted May 22, 2018 Author Wizard Posted May 22, 2018 On 22/05/2018 at 17:05, Jikko said: What about ADS/Scope/Etc.? The calculator only accepts inputs higher than 0.01 (and my fortnite sens would be 0.011881) You have to do those in-game as there is no support to set them in the config file. Added now!
StateOfUnrest Posted May 24, 2018 Posted May 24, 2018 in client editor: mouse scope = ScopedSlow ADS = TargetingSlow these values have to not be set to 1 to show up in the settings i believe
Wizard DPI Wizard Posted May 24, 2018 Author Wizard Posted May 24, 2018 On 22/05/2018 at 17:05, Jikko said: What about ADS/Scope/Etc.? The calculator only accepts inputs higher than 0.01 (and my fortnite sens would be 0.011881) Never mind my last reply, they are added to the config file calculations now. Added config file as a location option now. I can also report that Save the World is now fixed in terms of acceleration! Jikko and bebeto 2
poppe Posted May 24, 2018 Posted May 24, 2018 (edited) Probably the closest we can get to 1:1 x/y sensitivity thanks to Altimor who also made the config editor. Guide/explanation: https://www.reddit.com/r/FortNiteBR/comments/8i4g2v/release_clientsettingssav_editor/dzj17oc/ https://i.imgur.com/pRKYCb8.png Also, does this affect calculated ADS/Zoom sensitivity? Edited May 24, 2018 by poppe question
MrNohbdy Posted May 25, 2018 Posted May 25, 2018 13 hours ago, poppe said: Probably the closest we can get to 1:1 x/y sensitivity thanks to Altimor who also made the config editor. Guide/explanation: https://www.reddit.com/r/FortNiteBR/comments/8i4g2v/release_clientsettingssav_editor/dzj17oc/ https://i.imgur.com/pRKYCb8.png Also, does this affect calculated ADS/Zoom sensitivity? Doesn't feel like it does, i just use what the calculator gave before diving by (0.7). Also glad to finally have a precise sensitivity translation again, kudos to the wizards for getting the calculator updated with this so fast. Might actually be worth showing that it was added on the top scroll banner considering how popular fortnite is right now, a nice uptick in traffic maybe.
bebeto Posted May 25, 2018 Posted May 25, 2018 (edited) 21 hours ago, DPI Wizard said: Never mind my last reply, they are added to the config file calculations now. Added config file as a location option now. I can also report that Save the World is now fixed in terms of acceleration! We have same hipfire sens in both gamemod now right ? just to make sure Edited May 25, 2018 by bebeto
Wizard DPI Wizard Posted May 25, 2018 Author Wizard Posted May 25, 2018 15 minutes ago, bebeto said: We have same hipfire sens in both gamemod now right ? just to make sure Yes, except for the ADS and scope sensitivity which is still missing in Save the World. bebeto and Jikko 2
Jikko Posted May 25, 2018 Posted May 25, 2018 Is there any other workaround besides dividing your sens?
Wizard DPI Wizard Posted May 26, 2018 Author Wizard Posted May 26, 2018 21 hours ago, Jikko said: Is there any other workaround besides dividing your sens? Yes, dividing it is not the best way to do it. Here's what you do, you do not need to change your sensitivity for this: Right click UserActionBindings key [0] and click Duplicate. Do this two times so you get two new keys. Expand key 0, 1 and 2 and confirm that they are all identical (all should have the ActionName MoveForward etc). For key 0 change: ActionName = Turn KeyBind1 - Keyname = MouseX KeyBind1 - Keyname = None For key 1 change: ActionName = LookUp KeyBind1 - Keyname = MouseY KeyBind1 - Keyname = None InputScale = -1.428571 Note that numbers in this file are localized to your locale, so use comma or period according to your settings. In the end the content of the file should look like this: Export it to cloud and you're good to go! poppe, Badmon, bebeto and 1 other 4
noaimBoii Posted May 26, 2018 Posted May 26, 2018 On 5/20/2018 at 11:51 AM, DPI Wizard said: Excellent! Added a "ClientSettings Editor Hipfire" option to Fortnite. Thanks for the update. The game feels so much better now.
a708897553 Posted May 26, 2018 Posted May 26, 2018 How to edit Fortnite config file?(I am sorry that my English is not perfect.)
kerrinho Posted May 27, 2018 Posted May 27, 2018 Hey, since new patch my sensitivity is same but it feels super fast as if I have mouse acceleration enabled and i can't find a way to disable it, any suggestions on how to fix this?
eXecut1on Posted May 29, 2018 Posted May 29, 2018 What is the difference between downscaling your x axis to match your y and upscaling your y to match your x? Does the game use m_yaw and m_pitch? Is there any rounding done when calculating the sens?
Wizard DPI Wizard Posted May 29, 2018 Author Wizard Posted May 29, 2018 3 minutes ago, eXecut1on said: What is the difference between downscaling your x axis to match your y and upscaling your y to match your x? Does the game use m_yaw and m_pitch? Is there any rounding done when calculating the sens? Downscaling X means you have to change the sensitivity setting, upscaling Y just makes Y correct.
heybg2 Posted May 29, 2018 Posted May 29, 2018 1 hour ago, DPI Wizard said: Downscaling X means you have to change the sensitivity setting, upscaling Y just makes Y correct. Is 1.428751 correct for all aspect ratios?
a708897553 Posted May 29, 2018 Posted May 29, 2018 Fortnite Chinese version,It seems that the configuration file can not be edited,How to solve?
Wizard DPI Wizard Posted May 29, 2018 Author Wizard Posted May 29, 2018 Just now, a708897553 said: Fortnite Chinese version,It seems that the configuration file can not be edited,How to solve? You need a third-party tool to edit the config file, see instructions here. Alternatively use the In-game calculations.
a708897553 Posted May 29, 2018 Posted May 29, 2018 刚才, DPI Wizard说: You need a third-party tool to edit the config file, see instructions here. Alternatively use the In-game calculations. This method can be used in the International Edition,Chinese version can't be,I'm very upset,It is impossible to get an accurate sensitivity,Because the Chinese version account can not be logged into the third party software.
heybg2 Posted May 30, 2018 Posted May 30, 2018 (edited) In the patch notes today: "Camera input curves have also been slightly tuned to account for the change in diagonal aiming speeds". Does this mean that they changed the Y axis scaling again? https://www.epicgames.com/fortnite/en-US/patch-notes/v4-3 Edited May 30, 2018 by heybg2
Wizard DPI Wizard Posted May 30, 2018 Author Wizard Posted May 30, 2018 26 minutes ago, heybg2 said: In the patch notes today: "Camera input curves have also been slightly tuned to account for the change in diagonal aiming speeds". Does this mean that they changed the Y axis scaling again? https://www.epicgames.com/fortnite/en-US/patch-notes/v4-3 Not sure what they mean by that but nothing has changed with X and Y scaling, so the fix is still necessary. heybg2 1
big engine Posted May 30, 2018 Posted May 30, 2018 30 minutes ago, DPI Wizard said: Not sure what they mean by that but nothing has changed with X and Y scaling, so the fix is still necessary. Cause I couldn't try yet, do we need to repeat the fix after the update?
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