Mixthat Posted July 20, 2017 Posted July 20, 2017 (edited) I use my windows mouse speed as default here. 2000 DPI and " WPS" is 6. Now here are the cm I will need for a 360 rotation: BF1 10.259 Overwatch 8.52 CS:GO 8.2611 Also different results for 360°, Monitor Distance or Viewspeed. Why does this happen or is there a guide which explains what is the best to rely on? I always thought 360° is all that matters but as soon as I use Windows Mouse Speed as default something fucks up. EDIT: Did some research and found out that Viewspeed is the way to go. Will do some reseach why but at least I found some kind of answer for now. Edited July 20, 2017 by Mixthat
Wizard DPI Wizard Posted July 20, 2017 Wizard Posted July 20, 2017 Check out this video, it explains Monitor Distance. Viewspeed is almost the same, but more dynamic.
Mixthat Posted July 20, 2017 Author Posted July 20, 2017 5 hours ago, DPI Wizard said: Check out this video, it explains Monitor Distance. Viewspeed is almost the same, but more dynamic. Thank you, that was a useful video.
Skwuruhl Posted July 20, 2017 Posted July 20, 2017 13 hours ago, DPI Wizard said: Viewspeed is almost the same, but more dynamic. Not really. It's almost exactly 70% match distance for most FOVs. You could just use 70% match distance and you likely would never notice the difference unless you use like 150° FOV.
DNAMTE Posted July 21, 2017 Posted July 21, 2017 6 hours ago, Skwuruhl said: Not really. It's almost exactly 70% match distance for most FOVs. You could just use 70% match distance and you likely would never notice the difference unless you use like 150° FOV. So to summarise what you just said... Viewspeed is almost the same, but more dynamic.
Skwuruhl Posted July 21, 2017 Posted July 21, 2017 51 minutes ago, DNAMTE said: So to summarise what you just said... Viewspeed is almost the same, but more dynamic. Nobody uses 150° FOV but sure.
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