Wizard DPI Wizard Posted August 20, 2020 Wizard Posted August 20, 2020 8 hours ago, ZeRi said: That was the very first option I tried, but it doesn't show XFACTOR data on the "release" version, I will post a screenshot. XFACTOR is still required in the configuration file in the live build of the game. Xfactor is not a part of the hipfire sensitivity, you have to select a scope for it to show up. ZeRi 1
fortunate reee Posted August 20, 2020 Author Posted August 20, 2020 9 hours ago, ZeRi said: That was the very first option I tried, but it doesn't show XFACTOR data on the "release" version, I will post a screenshot. XFACTOR is still required in the configuration file in the live build of the game. you are matching hipfire with hipfire just set both to all and the xfactor (which only affects scopes ) shows up (if you set your siege hipfire to 1 and let the multiplier deal with it ,the discrepancy gets lower) + in order to correctly match your fov you'd have to use 73.74 vdeg if you are using 1.0 for scopes in csgo setting your scale to 133.333%vertical monitor distance might help *friendly reminder that you can currently only match 1 scope accurately without having to change the numbers every time you swap the scope you use play on the test server for a couple of weeks for the best experience ZeRi 1
fortunate reee Posted August 20, 2020 Author Posted August 20, 2020 https://www.ubisoft.com/en-us/game/rainbow-six/siege/news-updates/3IMlDGlaRFgdvQNq3BOSFv/guide-to-ads-sensitivity-in-y5s3 too bad they didn't give the site a direct shout out ""
Dusk Melt Posted August 20, 2020 Posted August 20, 2020 "Side Note: If you are on PC and have modified the XFactorAiming value of your GameSettings.ini file, this will unfortunately affect the neutral ADS value of 50. Instead, the neutral value will be (1 / XFactorAiming)." I had previously modified XFactorAiming. What should I change the XFactorAiming value back to reset it? Would 0.02 be okay? Thanks.
InBetweenNames Posted August 20, 2020 Posted August 20, 2020 It looks like if you leave the sliders at 50, FOV at 103 (horizontal), and use default 0.02 ADSMouseMultiplierUnit , you actually get correct focal length matching (monitor distance 0). Not sure if that's a coincidence or not. I'm very pleased about the changes.
Wizard DPI Wizard Posted August 20, 2020 Wizard Posted August 20, 2020 1 minute ago, InBetweenNames said: It looks like if you leave the sliders at 50, FOV at 103 (horizontal), and use default 0.02 ADSMouseMultiplierUnit , you actually get correct focal length matching (monitor distance 0). Not sure if that's a coincidence or not. I'm very pleased about the changes. That is correct, 50 and 0.02 (i.e. 1) is MDV 0% to the configured FOV.
Saikokyari Posted August 26, 2020 Posted August 26, 2020 Why is the config file and in game sens converter different? They both have the default multiplier but config is faster then in game,5 5 58 in game is 15.708 cm (800dpi) and config with the same multi and sens is 15.6779
Wizard DPI Wizard Posted August 26, 2020 Wizard Posted August 26, 2020 2 minutes ago, Saikokyari said: Why is the config file and in game sens converter different? They both have the default multiplier but config is faster then in game,5 5 58 in game is 15.708 cm (800dpi) and config with the same multi and sens is 15.6779 Can you share a link to both of these conversions?
Saikokyari Posted August 26, 2020 Posted August 26, 2020 Just now, DPI Wizard said: Can you share a link to both of these conversions?
Saikokyari Posted August 26, 2020 Posted August 26, 2020 Why is the config file and in game sens converter different? They both have the default multiplier but config is faster then in game,5 5 58 in game is 15.708 cm (800dpi) and config with the same multi and sens is 15.6779 2 minutes ago, Saikokyari said: Forgot to chance the aspect type but its the same result.
Wizard DPI Wizard Posted August 26, 2020 Wizard Posted August 26, 2020 10 minutes ago, Saikokyari said: Why is the config file and in game sens converter different? They both have the default multiplier but config is faster then in game,5 5 58 in game is 15.708 cm (800dpi) and config with the same multi and sens is 15.6779 Forgot to chance the aspect type but its the same result. Thanks, I see the issue now. There's protection in place in the calculation to prevent scopes from being faster than hipfire as that isn't possible in the game. This works for the in-game calculation, but for some reason it fails for the config file. I will take a look at it and fix it!
Wizard DPI Wizard Posted August 26, 2020 Wizard Posted August 26, 2020 Just now, Saikokyari said: So which one should i use In-game is the correct one.
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