fortunate reee Posted August 16, 2020 Posted August 16, 2020 (edited) the new patch including the scopes will be playable on the r6 test server tomorrow . new scopes +sliders are confirmed ! some other stuff like colorblind stuff @DPI Wizard @InBetweenNames @Pyroxia ----------------------------------------------- ^tts should be accessible through either steam or uplay depending on where you bought your version and should use the same config file as the main game. ----------------------------------------------- https://youtu.be/gaIYZrG9lsA ^footage Edited August 16, 2020 by fortunate reee killerjerick, DPI Wizard and BrdValerin 2 1
JimmyJimmyBTM Posted August 17, 2020 Posted August 17, 2020 Hopefully we will get the calculations tomorrow or atleast the fov values, with the fov values you can calculate the 360 yourself using tan(hip/2)/tan(newscope/2) and use the result to multiply your cm360. in my case the hip would be 74 and lets say the new scope will be 60 fov (vertical) you will have a calculation of tan(74/2)/tan(60/2)=1.3052 x 360cm This formula will result the same feeling as 0 monitor scaling. You would have to measure the cm and keep adjusting the slider which sucks but it's a good alternative for precise sensetivity matching when it is not yet available on this site. Downside is that you do need the fov values of the scope.
Wizard DPI Wizard Posted August 17, 2020 Wizard Posted August 17, 2020 Any word on what time it is released?
fortunate reee Posted August 17, 2020 Author Posted August 17, 2020 (edited) 1 hour ago, DPI Wizard said: Any word on what time it is released? regular time would be between 18-20 cest usually they launch it at 19 but they tend to have maintenance break before and after Edited August 17, 2020 by fortunate reee
fortunate reee Posted August 17, 2020 Author Posted August 17, 2020 (edited) test server update is available @DPI Wizard Edited August 17, 2020 by fortunate reee
Wizard DPI Wizard Posted August 17, 2020 Wizard Posted August 17, 2020 6 minutes ago, fortunate reee said: test server update is available @DPI Wizard Still only showing "Expired" here, anything i can do to trigger it?
fortunate reee Posted August 17, 2020 Author Posted August 17, 2020 (edited) 14 minutes ago, DPI Wizard said: Still only showing "Expired" here, anything i can do to trigger it? were you able to get the most recent update if not there should be the option to verify integrity which might start the download servers should be live any min now 8 ish Edited August 17, 2020 by fortunate reee
fortunate reee Posted August 17, 2020 Author Posted August 17, 2020 (edited) @DPI Wizard guess its a known thing on uplay should still be any second tho Edited August 17, 2020 by fortunate reee
Wizard DPI Wizard Posted August 17, 2020 Wizard Posted August 17, 2020 25 minutes ago, fortunate reee said: @DPI Wizard guess its a known thing on uplay should still be any second tho Updating now! fortunate reee and BrdValerin 2
xDashyyy Posted August 17, 2020 Posted August 17, 2020 (edited) @DPI Wizard Hey I can help you with some things I found. First off XFactorAiming (old) is now ADSMouseMultiplierUnit (new). I just tried to make my 1x-ads sens the same and it turned out that 37 Ads in the old patch are almost the same as 26 1x in the new patch, hope that helps. Edited August 17, 2020 by xDashyyy typo
intix. Posted August 17, 2020 Posted August 17, 2020 why there's no conversion for 1.5x, 2x and 2.5x?
Wizard DPI Wizard Posted August 17, 2020 Wizard Posted August 17, 2020 Just now, intix. said: why there's no conversion for 1.5x, 2x and 2.5x? It takes some time to analyze them all... Stitchez and intix. 2
Wizard DPI Wizard Posted August 17, 2020 Wizard Posted August 17, 2020 Just now, Stitchez said: Any updates on conversions? Almost done! fortunate reee, Stitchez and BrdValerin 3
Wizard DPI Wizard Posted August 17, 2020 Wizard Posted August 17, 2020 In-game sensitivity is up, select "In-game" and "Test Servet" to find it. Config file coming up next!
fortunate reee Posted August 17, 2020 Author Posted August 17, 2020 (edited) 9 minutes ago, DPI Wizard said: In-game sensitivity is up, select "In-game" and "Test Serve"r to find it. Config file coming up next! yo is this am bug or is 0% literally 46 across the board this seems interesting tho , looks like as if they actually listened to the feedback Edited August 17, 2020 by fortunate reee
Wizard DPI Wizard Posted August 17, 2020 Wizard Posted August 17, 2020 2 minutes ago, fortunate reee said: yo is this am bug or is 0% literally 46 across the board They have done a very weird implementation on how the FOV and scopes work, but yes MDV % will produce the same sensitivity for all scopes. However this value will change depending on your FOV. fortunate reee 1
ZeRi Posted August 19, 2020 Posted August 19, 2020 (edited) The calculations don't show the XFACTOR data anymore? What happend with it? How I am supossed to convert my sens now? Edited August 19, 2020 by ZeRi
fortunate reee Posted August 19, 2020 Author Posted August 19, 2020 (edited) 3 minutes ago, ZeRi said: The calculations don't show the XFACTOR data anymore? What happend with it? How I am supossed to covert my sens now? Edited August 19, 2020 by fortunate reee
Wizard DPI Wizard Posted August 19, 2020 Wizard Posted August 19, 2020 2 minutes ago, ZeRi said: The calculations don't show the XFACTOR data anymore? What happend with it? How I am supossed to covert my sens now? XFactorAiming is not used anymore on the test server version, it's called ADSMouseMultiplierUnit now. If you want to convert for the release version just select it in the Version option.
ZeRi Posted August 19, 2020 Posted August 19, 2020 10 hours ago, DPI Wizard said: XFactorAiming is not used anymore on the test server version, it's called ADSMouseMultiplierUnit now. If you want to convert for the release version just select it in the Version option. That was the very first option I tried, but it doesn't show XFACTOR data on the "release" version, I will post a screenshot. XFACTOR is still required in the configuration file in the live build of the game.
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