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Horizon Zero Dawn


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  • 4 weeks later...
Posted
On 9/7/2020 at 10:23 PM, DPI Wizard said:

 There's still smoothing and the occasional doubling of mouse reports, but it works a lot better now.

Is 30fps-capped prone to smoothing and occasional doubling as well?

  • 5 months later...
Posted

Hello, accedently bumped on your site and kinda lost here. Is your software capable to remove that smothing and doubling? Or maybe you know any other way to do it? Aiming is so terrible in this game I become dizzy in a minute.

  • Wizard
Posted
1 minute ago, edgeofthegame said:

Hello, accedently bumped on your site and kinda lost here. Is your software capable to remove that smothing and doubling? Or maybe you know any other way to do it? Aiming is so terrible in this game I become dizzy in a minute.

This isn't software that does anything to your game, it's a calculator to match your sensitivity to other games and some tips and tricks to get rid of sensitivity issues if possible. For Horizon Zero Dawn there will be issues no matter what you do though, the game devs need to properly fix the input.

  • 5 months later...
Posted

Is there any kind of formula or anything to work out what the Y sensitivity value should be to match the X value?

This site has helped massively in actually finding a workable sens by matching it with another game, but I'm still changing my values a bit (due to the lack of ADS sensitivity) and having vertical movement even slightly different really throws everything else.

  • Wizard
Posted
2 minutes ago, Jacksaur said:

Is there any kind of formula or anything to work out what the Y sensitivity value should be to match the X value?

The output should tell you the correct Y value if you select it in the "Aim" option. This particular game has a lot of issues with sensitivity though, but using the calculations you can at least get the base sensitivity correct.

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