Konrad Posted June 19, 2020 Posted June 19, 2020 Does the calculator take this into consideration? Should I use 1.55 in the calculator or 1.57?
Wizard DPI Wizard Posted June 19, 2020 Wizard Posted June 19, 2020 3 minutes ago, Konrad said: Does the calculator take this into consideration? Yes. The FOV Type of the game is defined as a multiplier in-game as well since the value isn't the actual FOV. The output will always show you the actual FOV based on your input. I think however the game maxes out at 1.55, any value above this will not change the FOV further.
Konrad Posted June 19, 2020 Author Posted June 19, 2020 6 minutes ago, DPI Wizard said: Yes. The FOV Type of the game is defined as a multiplier in-game as well since the value isn't the actual FOV. The output will always show you the actual FOV based on your input. I think however the game maxes out at 1.55, any value above this will not change the FOV further. So to make this clear, if in my config I have 1.55 multiplier defined (cl_fovScale "1.55") I should put this in the calculator and not 1.571429 for the correct result?
Wizard DPI Wizard Posted June 19, 2020 Wizard Posted June 19, 2020 Just now, Konrad said: So to make this clear, if in my config I have 1.55 multiplier defined (cl_fovScale "1.55") I should put this in the calculator and not 1.571429 for the correct result? Yes. Konrad 1
Quackerjack Posted June 19, 2020 Posted June 19, 2020 2 hours ago, Konrad said: So to make this clear, if in my config I have 1.55 multiplier defined (cl_fovScale "1.55") I should put this in the calculator and not 1.571429 for the correct result? 1.55 is the maximum for apex legends. It shows ingame 110 FoV which is not correct its about 108. This Calculator shows you the true FoVs. Konrad and snap0 2
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