Scucchi Posted April 21, 2020 Posted April 21, 2020 hi i found out that probably the converter for aimgod it isnt accurate i tried for example to convert my quake sens(source) to aimgod sens(source)shouldnt it be the same?i know that aimgod doenst go after a certain number for the sensitivity and it stops before Can you check it?THX a lot
Wizard DPI Wizard Posted April 21, 2020 Wizard Posted April 21, 2020 The sensitivity is the same in your example (0.999091). If you're thinking about the ADS/zoom sensitivity these two games use completely different methods for this. Quake uses MDV 0% while Aimgod uses a multiplier.
Scucchi Posted April 21, 2020 Author Posted April 21, 2020 so it is normal that there is a discrepancy?ok thx a lot
Wizard DPI Wizard Posted April 21, 2020 Wizard Posted April 21, 2020 Just now, Scucchi said: so it is normal that there is a discrepancy?ok thx a lot For the zoom sens not to be the same value yes
Scucchi Posted April 21, 2020 Author Posted April 21, 2020 max discrepancy isnt for the non-zoomed sens?to see if it is correctly converted 1:1?maybe i am misunderstanding something
Wizard DPI Wizard Posted April 21, 2020 Wizard Posted April 21, 2020 Just now, Scucchi said: max discrepancy isnt for the non-zoomed sens?to see if it is correctly converted 1:1?maybe i am misunderstanding something Max discrepancy in your example is 0.0001%, that's basically nothing and only caused by rounding.
Wizard DPI Wizard Posted April 21, 2020 Wizard Posted April 21, 2020 And yes, it is for the zoom sens, if you select "Advanced Plus" mode you will see the discrepancy for each aim
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