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I have some questions. plz.. help me


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Posted (edited)

Hello.
I want to convert the sensitivity used by Kovaak into MW COD.

Please check to see if my conversion method is correct.

Kovaak/800 dpi/Fov100/1.25sens
You want to change to Cod sensitivity.

Here are some questions.

1. I think it is best to set COD Fov value to 115 that is the most similar. Is it right?

2. Hipfire sensor is a 360cm or mdv problem If Fov were exactly the same, it would be the same.
To make the most of my muscle memory,
Is it best to use Mdv?

3. For Cod, it seems to recommend sensor2 as 1.33. For Mdv or mdh, use 0% value, but is it also correct that mdv takes full advantage of my muscle memory?

4. One of the COD options is when to convert ADS sensitivity. Is it better to set it to Immediate?

5. Which option is best for REGACY OR RELATIVE?

 

 

1241.jpg

Edited by kwoojae12
Posted
10 hours ago, kwoojae12 said:

Hello.
I want to convert the sensitivity used by Kovaak into MW COD.

Please check to see if my conversion method is correct.

Kovaak/800 dpi/Fov100/1.25sens
You want to change to Cod sensitivity.

Here are some questions.

1. I think it is best to set COD Fov value to 115 that is the most similar. Is it right?

2. Hipfire sensor is a 360cm or mdv problem If Fov were exactly the same, it would be the same.
To make the most of my muscle memory,
Is it best to use Mdv?

3. For Cod, it seems to recommend sensor2 as 1.33. For Mdv or mdh, use 0% value, but is it also correct that mdv takes full advantage of my muscle memory?

4. One of the COD options is when to convert ADS sensitivity. Is it better to set it to Immediate?

5. Which option is best for REGACY OR RELATIVE?

 

 

1241.jpg

1. use auto fov and match the exact fov ( set it to something reasonable // high is not better all the time )

2 if you got the exact same fov that wont matter i stick to 0% regardless these days (mainly because i go from windows to games)

3 its not recommended it is just the default used using 0% makes more sense (the most uniform )

4 gradual makes the most sense when using 0%, since it scales your sense as you scope in  (or any kind of scaling , u.s.a/0%  etc  )

5 those aren't options to 99 % of players it is relative all the way ,( to anyone that doesnt know what legacy is about best to ignore )

 

Posted (edited)
On 3/27/2020 at 8:22 PM, fortunate reee said:

1. use auto fov and match the exact fov ( set it to something reasonable // high is not better all the time )

2 if you got the exact same fov that wont matter i stick to 0% regardless these days (mainly because i go from windows to games)

3 its not recommended it is just the default used using 0% makes more sense (the most uniform )

4 gradual makes the most sense when using 0%, since it scales your sense as you scope in  (or any kind of scaling , u.s.a/0%  etc  )

5 those aren't options to 99 % of players it is relative all the way ,( to anyone that doesnt know what legacy is about best to ignore )

 

Thank you so much for the answer.
It was very helpful.

I have a few questions.

1. When using auto fov, is it applied to the decimal point? (in MW)

2. view speed vs mdh
Which setting is better

3. If I understand correctly,

If the fov value is different, the view speed is easy to adapt, but ultimately, mdh gives the same sensitivity, so is it suitable for muscle memory?

4. In conclusion, can I use auto fov as it is in the screenshot settings?

5. Some people recommend using the same 2D sensitivity on Windows.
What do you think of this part?

Anyway, there are many differences between 3D and 2D, so I wonder if it is appropriate to convert the sensitivity in LOL or window.

Edited by kwoojae12
  • Wizard
Posted
27 minutes ago, kwoojae12 said:

Thank you so much for the answer.
It was very helpful.

I have a few questions.

1. When using auto fov, is it applied to the decimal point? (in MW)

2. view speed vs mdh
Which setting is better

3. If I understand correctly,

If the fov value is different, the view speed is easy to adapt, but ultimately, mdh gives the same sensitivity, so is it suitable for muscle memory?

4. In conclusion, can I use auto fov as it is in the screenshot settings?

5. Some people recommend using the same 2D sensitivity on Windows.
What do you think of this part?

Anyway, there are many differences between 3D and 2D, so I wonder if it is appropriate to convert the sensitivity in LOL or window.

1. If you don't get any red warning in the output telling you that the FOV range is unknown, the auto FOV feature will use the rounding supported by the game.

2. Monitor Distance is generally preferred.

3. If the FOV is different you can only match one aspect of the sensitivity, and everything else will be different. MDV 0% is generally preferred since it keeps the tracking distance the same.

4. Yes, but make sure you also configure the game with the calculated sensitivity.

5. Some like it, others don't. 

Posted
30 minutes ago, DPI Wizard said:

1. 출력에서 FOV 범위를 알 수 없다는 빨간색 경고가 표시되지 않으면 자동 FOV 기능은 게임에서 지원하는 반올림을 사용합니다.

2. 모니터 거리가 일반적으로 선호됩니다.

3. FOV가 다른 경우 감도의 한 측면 만 일치시킬 수 있으며 다른 모든 것은 다릅니다. MDV 0 %는 일반적으로 추적 거리를 동일하게 유지하기 때문에 선호됩니다.

4. 예. 그러나 계산 된 감도로 게임을 구성해야합니다.

5. 어떤 사람들은 그것을 좋아하지만 다른 사람들은 그렇지 않습니다. 

thx. thx. thx!!!!!!!

Posted (edited)
2 hours ago, kwoojae12 said:

thx. thx. thx!!!!!!!

image.png.36cf43a49dade57e95611cc5176ad2df.png

 

 dpi  wizard  has already answered the questions pretty much how i would have,  just here to show you my personal setup im currently using 2d to 3d with 0% and after having gotten used to it i have gotten surprisingly consistent (desktop/ everything  = aim training)

 

i previously alternated between 360 hip 0% ads/scope and other options

 

i exclusively ue auto fov for hipfire because my movement gets really horrible if i don't match it across games with 0% ( not an issue with 360 dist but my hipfire flicks are on point with 0% so that is worth the need to match fov )

 

a great thing is definitely not sticking to 400 800  dpi at 6 pointer speed because "pros use it "

Edited by fortunate reee

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