8w_ Posted March 17, 2020 Posted March 17, 2020 title :p (config fov x 40) + 70 = ingame fov (ingame fov - 70) / 40 = config fov
Wizard DPI Wizard Posted March 17, 2020 Wizard Posted March 17, 2020 No, when you configure i.e. 70 in-game, the actual vertical FOV is 77, in other words 110% of the configured value. Hence it's a multiplier. The config file FOV is (vdeg-77)/44, again 110% of your numbers. Why it's this way I have no idea, but I'm 100% sure it's correct and just tested the FOV now to be sure.
Wizard DPI Wizard Posted March 18, 2020 Wizard Posted March 18, 2020 2 hours ago, 8w_ said: https://youtu.be/hXSjKuze2-Y That's not how you measure FOV, you aren't considering your distance to the block. Move closer and the box is larger than your vertical FOV, move back and it's smaller... This is how you measure FOV: I do this with scripts as most games don't have a degree display built into them, but here it's really easy to see that the FOV is 99, not 90.
Wizard DPI Wizard Posted March 18, 2020 Wizard Posted March 18, 2020 BTW, it might be different on MacOS, haven't tried that version.
8w_ Posted March 18, 2020 Author Posted March 18, 2020 the box was the sky lol i changed it, maybe because its a different minecraft version, also flying increases your fov, ik i was flying in my video but i have dynamic fov off which keeps it static
Wizard DPI Wizard Posted March 18, 2020 Wizard Posted March 18, 2020 1 hour ago, 8w_ said: i was flying in my video but i have dynamic fov off which keeps it static Ah, that's the issue, I don't have that on. So the FOV increases by 10% when you fly, as I did when measuring thanks!
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