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Converting Apex/Fortnite sens to osu!


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Posted

so im trying to convert my fortnite and apex sens into osu sens, i have alrdy converted apex to fortnite so i have the same on those 2 games and it feels basically the same but for some reason when i convert fortnite to osu it says 0.88, tho if i convert apex to osu it says 0.44
fortnite 7.9% 600 dpi
Apex 2 600 dpi

Guest ZSfGuBcu
Posted
On 1/7/2020 at 2:24 PM, RozeXd said:

so im trying to convert my fortnite and apex sens into osu sens, i have alrdy converted apex to fortnite so i have the same on those 2 games and it feels basically the same but for some reason when i convert fortnite to osu it says 0.88, tho if i convert apex to osu it says 0.44
fortnite 7.9% 600 dpi
Apex 2 600 dpi

Hello , 

share screenshots of the conversions and that way it is easier to help you . 

Posted
38 minutes ago, Guest ZSfGuBcu said:

Hello , 

share screenshots of the conversions and that way it is easier to help you . 

as u can see im converting same sens from apex and fortnite to osu but for some reason the results come out different, im not 100% sure either if the osu sens it converts to is the right one

Annotation 2020-01-11 230058.png

Annotation 2020-01-11 230022.png

Annotation 2020-01-11 225953.png

  • Wizard
Posted
15 minutes ago, RozeXd said:

as u can see im converting same sens from apex and fortnite to osu but for some reason the results come out different, im not 100% sure either if the osu sens it converts to is the right one

Your Fortnite to Apex conversion are matching 360 distance between the games. This is a method with does not take FOV into account. But when you convert to osu you're using MDH 100% (360 distance is not available for 2D conversion for obvious reasons), which is a FOV based conversion. And since the FOV in the games are different you will get a different result.

Also you're FOV in Apex is wrong. You have selected config file as the location, but entered the in-game FOV. This makes the FOV calculation incorrect. Switch Location to In-game and it will be correct.

Guest ZSfGuBcu
Posted (edited)

hello again , 

so you are converting the apex to fortnite based on " how much mouse movement it takes to do a full 360 rotation " , so far so good but when you convert the sensitivity from each game to osu with different fovs then you will get the different things .

 

all and all it is best not to worry yourself trying to match sensitivity from 3d games to 2d games , i have been playing aimbooster everyday for more than a year now and i tried these all the time but i feel like the sens does not really work the same way as it does when comparing two 3d games . 

 

EDIT : i didn't see the answr from DPI , sorry :D

EDIT 2 : also wtf is that res you are using ? is that an old monitor or you are using a custom res ? 

Edited by ZSfGuBcu
Posted
3 hours ago, Guest ZSfGuBcu said:

hello again , 

so you are converting the apex to fortnite based on " how much mouse movement it takes to do a full 360 rotation " , so far so good but when you convert the sensitivity from each game to osu with different fovs then you will get the different things .

 

all and all it is best not to worry yourself trying to match sensitivity from 3d games to 2d games , i have been playing aimbooster everyday for more than a year now and i tried these all the time but i feel like the sens does not really work the same way as it does when comparing two 3d games . 

 

EDIT : i didn't see the answr from DPI , sorry :D

EDIT 2 : also wtf is that res you are using ? is that an old monitor or you are using a custom res ? 

thx for the help and yes its a custom res still 144 hz just helps a bit with frames and feels smoother and more responsive, so then no ways to rly convert my sens to osu?

 

Guest ZSfGuBcu
Posted (edited)
10 hours ago, RozeXd said:

thx for the help and yes its a custom res still 144 hz just helps a bit with frames and feels smoother and more responsive, so then no ways to rly convert my sens to osu?

 

hello , 

you can definitely convert the sense to the windows dpi and osu but i am saying it might not be the same exact feeling since you are playing a 2d game after all ( no movement no rotation no targets at different distances ) 

i would personally do it this way , if you are using black bars in games then i suggest using vertical distance instead . 

also lie dpi mentioned the difference in the numbers you get is because of the difference in fov from each game , when you convert hipfire to another hipfire the calculator matches the distance it takes to do a full rotation in a 2d game that is not the case so it uses monitor distance instead 

 

 

Capture.PNG

Edited by ZSfGuBcu
Posted
4 hours ago, Guest ZSfGuBcu said:

hello , 

you can definitely convert the sense to the windows dpi and osu but i am saying it might not be the same exact feeling since you are playing a 2d game after all ( no movement no rotation no targets at different distances ) 

i would personally do it this way , if you are using black bars in games then i suggest using vertical distance instead . 

also lie dpi mentioned the difference in the numbers you get is because of the difference in fov from each game , when you convert hipfire to another hipfire the calculator matches the distance it takes to do a full rotation in a 2d game that is not the case so it uses monitor distance instead 

 

 

Capture.PNG

https://sites.google.com/view/fposu/ fps osu is a better option than  for fps players tbh might be worth using 100% horizontal for ads and scopes if you want ideal 2d to 3d 

certainly worth a try (should leave win /2d on 100%hor regardless of other settings)

Guest ZSfGuBcu
Posted
17 minutes ago, fortunate reee said:

https://sites.google.com/view/fposu/ fps osu is a better option than  for fps players tbh might be worth using 100% horizontal for ads and scopes if you want ideal 2d to 3d 

certainly worth a try (should leave win /2d on 100%hor regardless of other settings)

oh this looks pretty nice actually , im not into osu and stuff but FpsOsu looks fun . 

also why 100% ?

Posted (edited)
24 minutes ago, Guest ZSfGuBcu said:

oh this looks pretty nice actually , im not into osu and stuff but FpsOsu looks fun . 

also why 100% ?

its mostly preference but for some of us just play better / more aggressive/confident  with 100% 

another option obviously would be image.png.0be699abe752e550dcc689dedb5f4906.png

 

or swap it with 360 hipfire if you cant get used to it (uniformity is key )

 

in the end there is little point in using something that works mathematically ,but not in practice 

Edited by fortunate reee

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