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I keep getting this issue


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Posted (edited)

Im trying to convert my apex ADS Sensitivity to my Rust ADS. I keep getting an issue were the inches are different, therefor giving me inequal sensitivities. Anyone help me? I get this issue on any conversion I do for any game. BTW I used MDH @ 0%

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Edited by IlllIIIlllIlIlIl
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Posted (edited)
3 minutes ago, IlllIIIlllIlIlIl said:

Im trying to convert my apex ADS Sensitivity to my Rust ADS. I keep getting an issue were the inches are different, therefor giving me inequal sensitivities. Anyone help me? I get this issue on any conversion I do for any game. BTW I used MDH @ 0%

Capture.PNG

use the all option for apex make sure both games hipfire sense is the same (close enough) if you want to have similar movement use 360 hipfire 

Edited by fortunate reee
Posted

When I make the hipfire sensitivity the same, it will be different from my actual sensitivity. Wont that calculate a different sensitivity because most games and their sensitivity input is different to other games.

  • Wizard
Posted

The inches are different because the ADS have very different FOV and you're using MDH 0% which is a FOV based matching method. You can use 360 distance instead, but your Rust ADS will feel a lot faster due to the lower FOV.

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