IlllIIIlllIlIlIl Posted January 2, 2020 Posted January 2, 2020 (edited) Im trying to convert my apex ADS Sensitivity to my Rust ADS. I keep getting an issue were the inches are different, therefor giving me inequal sensitivities. Anyone help me? I get this issue on any conversion I do for any game. BTW I used MDH @ 0% Edited January 2, 2020 by IlllIIIlllIlIlIl
fortunate reee Posted January 2, 2020 Posted January 2, 2020 (edited) 3 minutes ago, IlllIIIlllIlIlIl said: Im trying to convert my apex ADS Sensitivity to my Rust ADS. I keep getting an issue were the inches are different, therefor giving me inequal sensitivities. Anyone help me? I get this issue on any conversion I do for any game. BTW I used MDH @ 0% use the all option for apex make sure both games hipfire sense is the same (close enough) if you want to have similar movement use 360 hipfire Edited January 2, 2020 by fortunate reee
IlllIIIlllIlIlIl Posted January 2, 2020 Author Posted January 2, 2020 When I make the hipfire sensitivity the same, it will be different from my actual sensitivity. Wont that calculate a different sensitivity because most games and their sensitivity input is different to other games.
Wizard DPI Wizard Posted January 2, 2020 Wizard Posted January 2, 2020 The inches are different because the ADS have very different FOV and you're using MDH 0% which is a FOV based matching method. You can use 360 distance instead, but your Rust ADS will feel a lot faster due to the lower FOV.
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