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What you guys think about that?


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Posted (edited)
From a technical point of view:  (iam talking about csgo cause m_pitch is not changeable)
 
To get a 1:1 sensitivity in x and y u have to use a 1:1 aspect ratio or change your m_yaw.
 
m_yaw    = 0.022 default
m_pitch  = 0.022 default not changeable
 
Aspect ratios:
16:9     = 1.78
16:10   = 1.6
4:3        = 1.3333
4:4        = 1
 
So we now the ratio for example 16:9 is 1.78. We want 1:1 sens on both axes.
 
0.022/1.78 = 0.01236  Change m_yaw to 0.01236 gives u the same sens vertical and horizontal.
 
Why people saying playing in 4:3 is smoother and feels better? Most people would say its more frames per second (thats not true the almost the same). Its the change in aspect view
 
We know 4:3 = 1.333 --> closer to 1 and 16:9 --> 1.78 closer to 2
 
This gives you the same feel if u want 4:3 to 16:9
 
1.3333 = 0.022
1.78      = x
 
So we get 0.029. Set your m_yaw to 0.029 on 16:9 for 4:3 feel.
 
Note:
 
Thats just my theory. But it makes a lot sense for me.
 
Other way for all games 1:1 for 16:9 aspect
 
Normal Dpi 800
 
16:9 = 1.78
 
Possible if u can change dpi in mouse driver for x y.
 
800/1.78 = 450 dpi
 
Set  800dpi for y
and 450dpi for x
 
800/450= 1.78
 
Note: I cant test it now, but i dont think this is helpfull in desktop/2D.  Because the mouse pointer is currently moving and has to travel a longer distance for the x axis. But in games, the mouse pointer does not move, but the game world.
 
 
 
 
 
 
 
 
 
Edited by Quackerjack
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