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Question about 0.818933 zoom sensitivity cs go


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Posted

I tried to find the answer to my question about zoom sensitivity (0.818933) on reddit, but no one answered, and also asked a question to the one who created the post about this sensitivity

So I ask this question here

The Internet says that this sensitivity is correct in relation to the usual only on small flick

It became interesting to me from what distance visually traveled on the screen does this sensitivity diverge from the usual?

 

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  • Wizard
Posted
2 minutes ago, mindblack said:

I tried to find the answer to my question about zoom sensitivity (0.818933) on reddit, but no one answered, and also asked a question to the one who created the post about this sensitivity

This is the tracking speed of the cross hair (MDH 0%), so there isn't really any distance, but rather a constant speed:

 

Posted (edited)

Naturally, at the first increase If I understand correctly, then when training tracking at such a speed I will feel as comfortable as with normal sensitivity?

Edited by mindblack
Posted (edited)

Roughly speaking, let’s say I trained my muscle memory at a normal sensitivity of 90 fov to such a state that I can get my eyes closed and  flick in pixel that is exactly 2 cm to the left (judging by the distance measured on the monitor) from my crosshair. Then going into the zoom and making the same click on the muscle memory, I get into the same pixel (point on the screen)?

I understand that it is impossible to accurately measure the distance, since the world will be distorted because it is 3D, but by making a quick click in one direction and back, we can roughly speaking represent the distance between the starting point and the ending point.

Edited by mindblack
  • Wizard
Posted
6 minutes ago, mindblack said:

Roughly speaking, let’s say I trained my muscle memory at a normal sensitivity of 90 fov to such a state that I can get my eyes closed and  flick in pixel that is exactly 2 cm to the left (judging by the distance measured on the monitor) from my crosshair. Then going into the zoom and making the same click on the muscle memory, I get into the same pixel (point on the screen)?

If this exact example is the reality, then you need to measure the cross hair to edge distance and extrapolate how many percent 2 cm is of this. For instance for a 27" 16:9 monitor this would be just shy of 30 cm, so 2 cm would be 6.67%. So by using MDH 6.67 you would then make sure that the movement to this exact spot is equal between all aims and games.

But do note that a lot of games have limitations in their sensitivity precision making exact matches impossible.

Posted
2 часа назад, mindblack сказал:

That is, the right decision will be to accurately analyze my clicks on the usual sensitivity and understand what exact distance I shoot the most and, based on this, do what you wrote in the last message

 

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