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Dead By Daylight sensitivity inaccuracies


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Posted

The calculation for Dead by daylight (both survivor and killer) do not seem accurate. I'm not sure what to do about this expect post about it here.

  • Wizard
Posted
12 minutes ago, Leomund said:

The calculation for Dead by daylight (both survivor and killer) do not seem accurate. I'm not sure what to do about this expect post about it here.

I just tested now to verify it, and everything is correct. What exactly are you experiencing compared to the calculations?

Posted

I'll get back to you on this. Is there a config file I should check? I'm not sure Input.ini actually has any effect, but it looks like it hasn't been touched (and to the best of my recollection, it hasn't.)

  • Wizard
Posted
1 minute ago, Leomund said:

I'll get back to you on this. Is there a config file I should check? I'm not sure Input.ini actually has any effect, but it looks like it hasn't been touched (and to the best of my recollection, it hasn't.)

The config file is %LOCALAPPDATA%\DeadByDaylight\Saved\Config\WindowsNoEditor\GameUserSettings.ini, but it doesn't offer any advantages over the in-game sensitivity (no additional decimals or range etc).

Posted

I've been trying to use kovaak's sensitivity matcher, but changing the DPI on my mouse doesn't affect the results. So I've been trying to use a ruler and moving my mouse straight as possible in the survivor and killer tutorial modes. Windows pointer speed is set to 6/11.  I've also uncapped Dead By Daylight and framelimited it to 120 fps.

I'm converting from Fortnite 0.08 sensitivity 1050 dpi aim all to dead by daylight (1050 dpi for survivor 650 dpi for killer)

Killer 1% 650dpi = > 8 inches (which isn't that far from the calculator's result..)

survivor 7% 1050dpi > 9 inches

 

Sometimes I get different results. I tried to get the most accurate numbers by moving the mouse in a straight line. I can't trust sensitivity matcher because the dpi it's using is unknown (and unchangeable)

  • Wizard
Posted
15 minutes ago, Leomund said:

I can't trust sensitivity matcher because the dpi it's using is unknown (and unchangeable)

You can, just click the "Physical Stats..." button. There you can enter DPI (CPI) and distance. Test with this and see if you get consistent and accurate results.

Here's an example:

image.png

 

image.png

Posted

I was just changing the CPI. I didn't realize I had to change the circumference too. Honestly surprised; I thought sensitivity and CPI would be enough. Thank you for the help. I really appreciate it.

I'm surprised a small deviation can make such a difference when rotating in game. I don't remember that from other games I've measured in the past.

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