Noxxy Belmont Posted October 29, 2019 Posted October 29, 2019 On 26/10/2019 at 23:53, Skwuruhl said: [Engine.PlayerInput] bEnableMouseSmoothing=false bViewAccelerationEnabled=false In Input.ini With the Xbox Game Pass version of the game these 3 lines inside the input.ini seemed to fix it for me. It certainly got better at least. If i get some trouble later on i'll change the polling rate to 250. Regarding Polling Rate. It's the amount of times per second the mouse updates the position. Lower Polling Rate = more choppy mouse movement.
Troy24 Posted October 31, 2019 Posted October 31, 2019 (edited) Mouse smoothing in The Outer Worlds makes the mouse behave as if it has negative acceleration at high polling rates (1000hz). It is possible to disable mouse smoothing in Input.ini Microsoft Store path: %LOCALAPPDATA%\Packages\PrivateDivision.TheOuterWorldsWindows10_hv3d7yfbgr2rp\LocalCache\Local\Indiana\Saved\Config\WindowsNoEditor\Input.ini Add two lines: [/Script/Engine.InputSettings] bEnableMouseSmoothing=False By default, Input.ini is empty. I only have those two lines and my mouse works perfectly at 1000hz. BELOW IS THE WRONG WAY TO HAVE YOUR SETTINGS, THIS WILL DO NOTHING: [Engine.PlayerInput] bEnableMouseSmoothing=false bViewAccelerationEnabled=false Edited October 31, 2019 by Troy24
Wizard DPI Wizard Posted October 31, 2019 Author Wizard Posted October 31, 2019 41 minutes ago, Troy24 said: Microsoft Store path: %LOCALAPPDATA%\Packages\PrivateDivision.TheOuterWorldsWindows10_hv3d7yfbgr2rp\LocalCache\Local\Indiana\Saved\Config\WindowsNoEditor\Input.ini Add two lines: [/Script/Engine.InputSettings] bEnableMouseSmoothing=False This does indeed work, the game notes are updated.
stereo3D Posted October 31, 2019 Posted October 31, 2019 it's also possible to disable FOV sens scaling or to change the coefficient. [/Script/Engine.InputSettings] bEnableMouseSmoothing=False bEnableFOVScaling=True FOVScale=0.011110
Rukishou Posted June 23, 2020 Posted June 23, 2020 (edited) On 10/31/2019 at 4:02 PM, stereo3D said: it's also possible to disable FOV sens scaling or to change the coefficient. [/Script/Engine.InputSettings] bEnableMouseSmoothing=False bEnableFOVScaling=True FOVScale=0.011110 Does this really work? If so, what FOVScale corresponds to MDV 0% and similar settings, or is it as simple as FOVScale=0.000000 for 0% and FOVScale=1.000000 for 100%? Also saw this post about ADS sens in config, but I guess it might not be included in the calculator because it doesn't actually do anything in game? Edited June 23, 2020 by Rukishou
d0shie Posted July 30, 2020 Posted July 30, 2020 (edited) I loved this game to death when it was out but the crazy ADS scaling put me off. Paging @DPI Wizard again to validate the 2 replies above me. Edit: Right, so the game has updated since I last played and there is now an ADS sensitivity slider in-game, so there's that. Edited July 30, 2020 by d0shie
Wizard DPI Wizard Posted August 1, 2020 Author Wizard Posted August 1, 2020 On 7/30/2020 at 5:08 AM, d0shie said: Edit: Right, so the game has updated since I last played and there is now an ADS sensitivity slider in-game, so there's that. Added ADS now Rukishou and d0shie 1 1
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