Pyroxia Posted September 23, 2019 Posted September 23, 2019 (edited) I imagined I can flick better with %100 MDH desktop to Cs:go Quake champions etc. I'm using 6/11 WPS in windows if I convert my desktop sens with %0mm it gave me so fast cm/360 it feels uncomfortable. I'm playing Osu and league of legends if I calculate my sens with %0mm 6/11 feels extremely slow in league of legends. So I calculated my Desktop sens to CS:GO with MDH%100. I'm using cs go settings for calculate other fps games with %0MDV am I ruining my muscle memory? Edited September 23, 2019 by Pyroxia
Merinda18 Posted September 23, 2019 Posted September 23, 2019 just change your dpi to most comfortable ? then adapt to new sens
Pyroxia Posted September 24, 2019 Author Posted September 24, 2019 my dpi is 400 Im playing 2d and 3d games when I convert my windows sensitivity to a 3d game it feels so fast. I cant aim correctly with 28cm in counter strike I played wps matched 9/20 with %0mm whole year yes its good but not enough. My playstyle is flicky. If I use %100mm for calculate cs go it gave me 41cm I can do big flicks in hipfire its strange but I cant do flicks with desktop to 3d game %0mm. When I match my windows sens to 3d game with %0mm I cant control camera easily in league of legends. Cursor feels so slow.
Drimzi Posted September 24, 2019 Posted September 24, 2019 You are judging it by flicks and distance. The mouse distance to flick to the edge of the screen is only going to be similar to 2D if you are at an extremely low fov. 2D is essentially 0 FOV, completely flat. As your fov increases, so does the curvature. You would have to decrease the sensitivity, and use 100% mm if you wanted flicks to the edge of the screen at an fov that isn't 0.
Pyroxia Posted September 24, 2019 Author Posted September 24, 2019 4 hours ago, Drimzi said: You are judging it by flicks and distance. The mouse distance to flick to the edge of the screen is only going to be similar to 2D if you are at an extremely low fov. 2D is essentially 0 FOV, completely flat. As your fov increases, so does the curvature. You would have to decrease the sensitivity, and use 100% mm if you wanted flicks to the edge of the screen at an fov that isn't 0. I understand but I use %0mm in games only my desktop sensitivity different. I tried %100mm everything before %100mm for scopes cut my accuracy in battlefield and pubg I can aim heads and track targets at %0mm easily. I convert everygame to game my sens %0mm but in dekstop games it feels really strange for me. Controlling league of legends camera is terrible after 3d game
Drimzi Posted September 24, 2019 Posted September 24, 2019 1 minute ago, Pyroxia said: I understand but I use %0mm in games only my desktop sensitivity different. I tried %100mm everything before %100mm for scopes cut my accuracy in battlefield and pubg I can aim heads and track targets at %0mm easily. I convert everygame to game my sens %0mm but in dekstop games it feels really strange for me. Controlling league of legends camera is terrible after 3d game I'm curious if it still feels weird if you try 2D in a more fair comparison. mcOsu has a firstperson mod (not FPoSu), which is 2D osu!, but you move the screen instead of the cursor. fortunate reee 1
Pyroxia Posted September 24, 2019 Author Posted September 24, 2019 @DPI Wizard what do u think about my situation. I saw u suggest desktop to %100mm someone. I'm trying to find new settings to stick with it. fortunate reee 1
Layead Posted November 17, 2019 Posted November 17, 2019 (edited) Have you try this: Monitor distance Vertical : 100% And for scope ssg, awp, and other: Monitor distance Vertical : 25% ? Say me when you try this pls Edited November 17, 2019 by Layead
fortunate reee Posted November 17, 2019 Posted November 17, 2019 44 minutes ago, Layead said: Have you try this: Monitor distance Vertical : 100% And for scope ssg, awp, and other: Monitor distance Vertical : 25% ? Say me when you try this pls just why?
Layead Posted November 17, 2019 Posted November 17, 2019 MM dist horizontal is different on 16/9 4/3 16/10, so take the vertical on 100% look like the better way, i am trying this tonight just for see how it feel
fortunate reee Posted November 17, 2019 Posted November 17, 2019 (edited) On 17/11/2019 at 18:17, Layead said: MM dist horizontal is different on 16/9 4/3 16/10, so take the vertical on 100% look like the better way, i am trying this tonight just for see how it feel 178%vertical = 56.25 16;9 133% vertical =75%l 4;3 giving 56% a try might be decent for 16;9 0% is still the best as long as you plan on playing 3d games Edited February 28, 2020 by fortunate reee
Layead Posted November 17, 2019 Posted November 17, 2019 I am not engliish, but i can understand à lot, i learn on forum the 16/9 at 100% is right at 56.25 % on mmdist horizontal and not vertical
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