Wizard DPI Wizard Posted January 16, 2020 Author Wizard Posted January 16, 2020 21 hours ago, Bernd Matthys said: the 5.6x scope has a smaller FOV than the x8 scope according to the calculator, this doesn't seem right to me, It wasn't a typo, the 5.6X on the AR is actually more powerful than the 8X...
Wizard DPI Wizard Posted January 16, 2020 Author Wizard Posted January 16, 2020 Added variable scope zoom levels for marksman and snipers too, and clarified the aim text.
LucJocWhite Posted January 17, 2020 Posted January 17, 2020 (edited) What is the optimum settings when it comes to 1:1 sensitivity. Is it better to have your scopes and red dots match at 360 distance for muscle memory but suffer some accuracy loss at range because the scope is moving so fast, or is it better to have your scopes at 0% monitor distance horizontal so your tracking speed is the same but your scope is a bit slower than your red dot and more difficult to flick at closer ranges? Edited January 17, 2020 by LucJocWhite
mindow Posted January 23, 2020 Posted January 23, 2020 Hello, I tried but I'm not sure I understand everything. I have 800 dpi, 4.67 sens, 1728x1080 and 120 fov. I would like to have the exact same sensitivity when I ADS with SMG (no scopes). Should I put something like 1.33 coefficient and 1.7x ADS multiplier ? Thank you very much!
Wizard DPI Wizard Posted January 23, 2020 Author Wizard Posted January 23, 2020 22 minutes ago, mindow said: I would like to have the exact same sensitivity when I ADS with SMG (no scopes). That depends on what you mean by exact same sensitivity. Since the FOV is different you can only match one aspect of the sensitivity. That being either 360 distance, tracking speed (MDH 0%) or flick distance (MDH xx%).
mindow Posted January 23, 2020 Posted January 23, 2020 il y a une heure, DPI Wizard a dit : That depends on what you mean by exact same sensitivity. Since the FOV is different you can only match one aspect of the sensitivity. That being either 360 distance, tracking speed (MDH 0%) or flick distance (MDH xx%). I think matching 360 distance would be the best.
Wizard DPI Wizard Posted January 23, 2020 Author Wizard Posted January 23, 2020 7 minutes ago, mindow said: I think matching 360 distance would be the best. Like this should work then: You should pick a coefficient that matches your scope preference. Here I just did MDH 100% as an example. mindow 1
Wizard DPI Wizard Posted January 23, 2020 Author Wizard Posted January 23, 2020 Updated the post, attached wrong image
mindow Posted January 23, 2020 Posted January 23, 2020 It was 800 dpi but I will try these values, thank you very much.
Wizard DPI Wizard Posted January 23, 2020 Author Wizard Posted January 23, 2020 5 minutes ago, mindow said: It was 800 dpi but I will try these values, thank you very much. DPI actually doesn't matter for the conversion as long as it's the same both in and out, but it's important for the distance calculation.
mindow Posted January 23, 2020 Posted January 23, 2020 il y a 13 minutes, DPI Wizard a dit : DPI actually doesn't matter for the conversion as long as it's the same both in and out, but it's important for the distance calculation. Ok, good to know. Unfortunately, it doesn't work in game, I travel less distance horizontally when I ADS than with hipfire. (relative, 1.6 coefficent and 1.16 multiplier)
Wizard DPI Wizard Posted January 23, 2020 Author Wizard Posted January 23, 2020 2 minutes ago, mindow said: Ok, good to know. Unfortunately, it doesn't work in game, I travel less distance horizontally when I ADS than with hipfire. (relative, 1.6 coefficent and 1.16 multiplier) Do you have ADS Field of View set to affected? mindow 1
mindow Posted January 23, 2020 Posted January 23, 2020 il y a 7 minutes, DPI Wizard a dit : Do you have ADS Field of View set to affected? No, didn't know about that, thank you!
mindow Posted January 23, 2020 Posted January 23, 2020 Il y a 3 heures, DPI Wizard a dit : Like this should work then: You should pick a coefficient that matches your scope preference. Here I just did MDH 100% as an example. Just to be sure, 1.33 coefficient with 1.18 multiplier wouldn't be better ? Is there a particular reason for 1.6 ?
Wizard DPI Wizard Posted January 23, 2020 Author Wizard Posted January 23, 2020 1 hour ago, mindow said: Just to be sure, 1.33 coefficient with 1.18 multiplier wouldn't be better ? Is there a particular reason for 1.6 ? The result is the same for that specific aim, your coefficient should match your scope scaling preference. 1.6 is MDH 100% for your resolution, but that was just an example.
swordfish Posted February 1, 2020 Posted February 1, 2020 (edited) Hello guys It is hard for me to move my pubg sens to codmw 2019 sens, please help me out, and also mi english is too bad to understand somethings. sorry for bother you guys, have a nice day. On mw2019 i use affected fov and, relative on aim, fov value is also 100 like pubg fov, i want the scopes yo feel te closet posible yo pubg. Thanks On mw2019 i use affected fov and realtive on aiming. thanks and sorry for mi english Edited February 4, 2020 by swordfish
fortunate reee Posted February 2, 2020 Posted February 2, 2020 (edited) 22 hours ago, swordfish said: Hello guys It is hard for me to move my pubg sens to codmw 2019 sens, please help me out, and also mi english is too bad to understand somethings. sorry for bother you guys, have a nice day. On mw2019 i use affected fov and, relative on aim, fov value is also 100 like pubg fov, i want the scopes yo feel te closet posible yo pubg. Thanks PlayerUnknown's Battlegrounds - All Sensitivity 1: General Sensitivity 35 Aim Sensitivity 35.000000ADS Sensitivity 31.197114 2X Scope Sensitivity 29.140970 3X Scope Sensitivity 28.630056 4X Scope Sensitivity 28.433323 6X Scope Sensitivity 28.331351 8X Scope Sensitivity 28.288266 15X Scope Sensitivity 28.257563 360° distance: 54.7395 cm Config FOV: FpsCameraFov=100 Actual VFOV: 67.67 degrees Actual HFOV: 100 degrees Call of Duty: Modern Warfare (2019) - All w/ Holo & 3.25x Sensitivity 1: setcl 283349319 "4.21833" Sensitivity 2: setcl 1959281112 "0.00" Multiplier 1: setcl 1116474394 "1.00000" setcl 1878342628 "1.00000" 360° distance: 54.7395 cm Discrepancy: 0% (0 cm) Config FOV: Field of View 100 Actual VFOV: 67.67 degrees Actual HFOV: 100 degrees Edited February 2, 2020 by fortunate reee
swordfish Posted February 2, 2020 Posted February 2, 2020 (edited) 4 minutes ago, fortunate reee said: PlayerUnknown's Battlegrounds - All Sensitivity 1: General Sensitivity 35 Aim Sensitivity 35.000000ADS Sensitivity 31.197114 2X Scope Sensitivity 29.140970 3X Scope Sensitivity 28.630056 4X Scope Sensitivity 28.433323 6X Scope Sensitivity 28.331351 8X Scope Sensitivity 28.288266 15X Scope Sensitivity 28.257563 360° distance: 54.7395 cm Config FOV: FpsCameraFov=100 Actual VFOV: 67.67 degrees Actual HFOV: 100 degrees Call of Duty: Modern Warfare (2019) - All w/ Holo & 3.25x Sensitivity 1: setcl 283349319 "4.21833" Sensitivity 2: setcl 1959281112 "0.00" Multiplier 1: setcl 1116474394 "0.75000" setcl 1878342628 "0.75000" 360° distance: 54.7395 cm Discrepancy: 0% (0 cm) Config FOV: Field of View 83.58 Actual VFOV: 53.38 degrees Actual HFOV: 100 degrees ok thanks, and the scale must be on 100% ? i thought that mw2019 uses 75% scale? thanks for your time, and another one, i should use relative aiming? for changing the coeficient to 0? the last one, why fov is 83.58 if i use 100fov on mw2019? thanks mate for your time Edited February 2, 2020 by swordfish
fortunate reee Posted February 2, 2020 Posted February 2, 2020 4 minutes ago, swordfish said: ok thanks, and the scale must be on 100% ? i thought that mw2019 uses 75% scale? thanks for your time, and another one, i should use relative aiming? for changing the coeficient to 0? the last one, why fov is 83.58 if i use 100fov on mw2019? thanks mate for your time i have not personally tested this game but the values the calc gives you should be alright the 83 came from a mistake i made during calc / resolution the new pic/ values should have been replaced by now it should be 100 fov since it is hdeg res/16;9 Call of Duty: Modern Warfare (2019) - All w/ Holo & 3.25x Sensitivity 1: setcl 283349319 "4.21833" Sensitivity 2: setcl 1959281112 "0.00" Multiplier 1: setcl 1116474394 "1.00000" setcl 1878342628 "1.00000" 360° distance: 54.7395 cm Discrepancy: 0% (0 cm) Config FOV: Field of View 100 Actual VFOV: 67.67 degrees Actual HFOV: 100 degrees id generally recommend going with 360 for hipfire and 100%/ 0% for ads cod settings can be used with both options id recommend using the one that works best with both games
kiriyama Posted February 7, 2020 Posted February 7, 2020 (edited) Hi im trying to go from CSGO 1280x960 to MW 1920x1080 but cant seem to get the Relative/legacy coefficient numbers right. Could someone maybe help. CSGO sens is 2.2 on 400 dpi thanks. COD fov is 90 EDIT: Not sure if I've done it right but I've got these results using MDH 0% did I do it the right way? Edited February 8, 2020 by kiriyama
Beto Posted February 13, 2020 Posted February 13, 2020 When you change the location between Config file / In-game location on the calculator the FOV value resets @DPI Wizard
Wizard DPI Wizard Posted February 13, 2020 Author Wizard Posted February 13, 2020 13 minutes ago, Beto said: When you change the location between Config file / In-game location on the calculator the FOV value resets @DPI Wizard Thanks for the report, that's one of the unintentional changes the Auto FOV feature caused. Fixed it now, so reload the page and it should work like before.
Phisav Posted February 13, 2020 Posted February 13, 2020 Hi, im just checking in to make sure I have not messed anything up. I feel like Cod WWII is still WAY faster than MW is. (For example in the same distance I can make easily 3 rotations on WWII I get only 2.60 on MW. Am I setting something up wrong?
iman Posted February 17, 2020 Posted February 17, 2020 (edited) On 13/02/2020 at 23:15, Phisav said: Hi, im just checking in to make sure I have not messed anything up. I feel like Cod WWII is still WAY faster than MW is. (For example in the same distance I can make easily 3 rotations on WWII I get only 2.60 on MW. Am I setting something up wrong? Hi, The 360 distance is the same for hipfire so you should be doing the same exact distance when rotating in both of the games . Is there a Raw input or acceleration settings in games that maybe the reason for what you are experiencing ? Edited February 17, 2020 by iman
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