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Which one is the correct conversion?


Siroh

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Posted (edited)

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Hey so i'm using mmv0% and i'm getting different results for ads if i'm transferring from csgo or not. I want to know which one is the correct value. 

Edited by YungTrapperZoj
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  • Wizard
Posted

All sensitivity for both games will be calculated and matched to the hipfire of the input game. And since they have a very different FOV, the result is different for everything except those that use 360 distance.

This is why you should stick to one source game for all conversions.

Posted
3 hours ago, DPI Wizard said:

All sensitivity for both games will be calculated and matched to the hipfire of the input game. And since they have a very different FOV, the result is different for everything except those that use 360 distance.

This is why you should stick to one source game for all conversions.

So i should stick to just matching the hipfire for each game and then matching the ads or should i match the game straight from the other game. Example: Match counter strike global offensive to battlefield 4 including the ads or should i match the csgo hipfire to battlefield 4 hipfire and then refresh and put the input game as battlefield 4 and have it give me the default values for monitor distance match vertical 0%?

Posted

Btw i use counter strike global offensive as my source game for all conversions. I'm simply wandering if the calculator is correct when it tells me to use a different value than 1.0000 when using a usa coefficient of 0%. Its also different for games like overwatch, for example instead of 37.89 it will say 37.92. 

  • Wizard
Posted

You should match everything (hipfire, ads and scopes) to one specific game. This is the only way to get the ADS and scope sensitivity consistent.

If you first match hipfire for BF4 to CSGO, then switch to BF4 for the source for the aims, then they will not be the same as the aims in CSGO, which is what you want.

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