Caliosaaa Posted July 20, 2019 Posted July 20, 2019 The ADS sens from Six Siege to Apex Legends are not correct I had to find it out on my own hence making my money a waste.
Wizard DPI Wizard Posted July 20, 2019 Wizard Posted July 20, 2019 Just now, Caliosaaa said: The ADS sens from Six Siege to Apex Legends are not correct I had to find it out on my own hence making my money a waste. Can you be more specific? Like post what you calculated and got as a result vs. what you expected and found on your own? I'm 100% sure that any calculation done properly between those two games are accurate.
Caliosaaa Posted July 20, 2019 Author Posted July 20, 2019 Maybe I am doing something wrong. But setting it to the below 0.7 in Apex Legends compared to the 83 in Six siege felt a lot lower then what it should be I messed with it and ended up setting it to 1.0-1.3 felt closer and measuring it on my mouse pad seemed closer aswell. Again I may have inputed the setting incorrectly.
Wizard DPI Wizard Posted July 20, 2019 Wizard Posted July 20, 2019 3 minutes ago, Caliosaaa said: Maybe I am doing something wrong. But setting it to the below 0.7 in Apex Legends compared to the 83 in Six siege felt a lot lower then what it should be I messed with it and ended up setting it to 1.0-1.3 felt closer and measuring it on my mouse pad seemed closer aswell. Again I may have inputed the setting incorrectly. I see a couple of issues here They're probably not inherently obvious though. First off, you're using 83 as the ADS sensitivity on R6, probably to have the same 360 distance for hipfire and ADS. The calculator defaults to MDH 0% however, which means the same tracking speed between aims rather than 360 distance (i.e. same speed for tracking a moving target). Secondly, if you do have 83 as the ADS sensitivity to have the same 360 distance, you probably haven't touched the config file multiplier so they are still set 0.02. So to correctly match your R6 sensitivity, set the ADS conversion to 360 distance, and the R6 sensitivity to in-game rather than config file. The third issue is your resolution. This doesn't actually affect your calculation since you prefer the same 360 distance for hipfire and ADS and both games are unaffected by FOV, but the placeholder resolution is read from your device, and you seem to have a monitor vertically (1080x1920) and not horizontally in 1920x1080. So it's important to enter the resolution you actually use for the game, as this will in many cases be crucial to the calculation. Either way, for your case your should do like this:
Caliosaaa Posted July 20, 2019 Author Posted July 20, 2019 Huge help! Thanks! The reason why it was reading my device as vertical is I have my second monitor vertical so I think that was where that issue came into play. Otherwise this helped a ton. Thank you! Very Fast reply too! DPI Wizard 1
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