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Source engine to Source engine results differ


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Posted

Hi pretty knew to the site and calculator, only had it for two days so still learning.

I was just checking conversions and when I go from my Titanfall 2 sense to CSGO it's different but if i go Titanfall 2 to CS Source it's the same. I then went from CS Source to CSGO and again i'm getting a different value.

Can anyone tell if i'm setting anything wrong in the attached screenshot, as i'm now worried some of the other conversions i've done might be wrong. 😕

Thanks in advance, Luggles.

css2csgo.thumb.PNG.241d8243fe8061209d3b802a0e8e2a52.PNG

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  • Wizard
Posted

While they have the same base sensitivity, they scale differently to the configured FOV. That's why the results are different.

Counter-Strike: Source will have the same 360 distance regardless of FOV (i.e. unaffected by FOV), while CSGO will have a different 360 distance when you change FOV (affected by FOV).

Posted
12 minutes ago, DPI Wizard said:

While they have the same base sensitivity, they scale differently to the configured FOV. That's why the results are different.

Counter-Strike: Source will have the same 360 distance regardless of FOV (i.e. unaffected by FOV), while CSGO will have a different 360 distance when you change FOV (affected by FOV).

Ahh okay so I'm not doing anything inherently wrong, thanks for the explanation. I've just found the pinned "conversion method guide and other faqs" thread, i'm going to have a good read through that, before I take up anymore of you time with other questions.

Thanks again.

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