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  • Wizard
Posted
On 12/27/2018 at 10:48 PM, AshenOne said:

Would it be possible to get the Unreal Engine 4 editor view port added to the calculator? 

I was hoping that I could use the settings for Unreal Tournament 4 or Fortnite but they do not appear to be consistent with the editor. I am starting to use the engine for Architectural work and do not want to mess up my muscle memory when building scenes and animations. 

I know it is not a game but would greatly appreciate it!

PUBG FPP config file sensitivity is "pure" UE4 sensitivity.

  • Wizard
Posted
On 1/12/2019 at 8:30 PM, ice_ said:

Can you add Max Payne 3?

 

On 1/13/2019 at 1:28 PM, jabbothehut said:

@DPI Wizard could you add max payne 3 please! :D

Still getting some negative acceleration in this game, but might be able to do it anyway. If anyone know a trick to fix it let me know! I've tried changing the FXAA, MSAA and vsync settings but it didn't fix much.

Posted
1 hour ago, DPI Wizard said:

 

Still getting some negative acceleration in this game, but might be able to do it anyway. If anyone know a trick to fix it let me know! I've tried changing the FXAA, MSAA and vsync settings but it didn't fix much.

I've looked it up and you could try using Rinput  to try and get raw input from the mouse. Not sure if t hat would do anything.
https://pcgamingwiki.com/wiki/Max_Payne_3#Negative_mouse_acceleration_and_frame_dependent_mouse_sensitivity

Posted
14 hours ago, DPI Wizard said:

 

Still getting some negative acceleration in this game, but might be able to do it anyway. If anyone know a trick to fix it let me know! I've tried changing the FXAA, MSAA and vsync settings but it didn't fix much.

darn. would have expected that from a R* game tbh

  • Wizard
Posted
On 1/15/2019 at 11:12 AM, jabbothehut said:

darn. would have expected that from a R* game tbh

Been playing around with Max Payne 3 a bit now, and it's a definite no-go. 

Just by changing refresh rate in the graphic settings the sensitivity changed from 1.8 inches to 4.8 inches and then to 6.2 inches, with no (apparent) direct link to the refresh rate. Either way, sensitivity affected by refresh rate is impossible to add :( 

Posted
1 hour ago, DPI Wizard said:

Been playing around with Max Payne 3 a bit now, and it's a definite no-go. 

Just by changing refresh rate in the graphic settings the sensitivity changed from 1.8 inches to 4.8 inches and then to 6.2 inches, with no (apparent) direct link to the refresh rate. Either way, sensitivity affected by refresh rate is impossible to add :( 

OOOF. Ok well thanks so much for trying anyway. Shame because that game has some awesomly fun mechanics to it.

  • Wizard
Posted
12 hours ago, reapingbaear said:

assassin's creed odyssey?

Not possible unfortunately, issues with mouse smoothing and sensitivity scaling.

1 minute ago, Xinyisin said:

Are the conversions the same for A.V.A Dogtag and the original? 

Yes. Both games are in the calculator though, as "Alliance of Valiant Arms (A.V.A.)" and "AVA: Dog Tag".

  • Wizard
Posted
On 1/6/2019 at 4:07 AM, tuphac said:

Hello DPI Wiz, Can you add FPOSU the 3d osu version. it has 360/cm as a method for sensitivity.

perhaps you can add the 360/cm to the calculator like how we have 360/distance right now.

Done :)

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