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Posted

Please look at Deus Ex: Mankind Divided when you get a chance. Thank you. :)

I bump this, would really like to not get the ruler out to find out what I should be at.

  • Wizard
Posted

I bump this, would really like to not get the ruler out to find out what I should be at.

Working on this now, problem is that each percentage on the sensitivity scale has several notches.

Posted

BF1 Beta: Uniform Soldier Aiming is not doing what it did in BF4.

i use UsA in BF4 so i matched Hipfire from bf4 to bf1 beta but using UsA in bf1 dont set the same sensitivity to all sights. i have the same hipfire in both games but ADS is not same as hipfire in BF1.

  • Wizard
Posted

BF1 Beta: Uniform Soldier Aiming is not doing what it did in BF4.

i use UsA in BF4 so i matched Hipfire from bf4 to bf1 beta but using UsA in bf1 dont set the same sensitivity to all sights. i have the same hipfire in both games but ADS is not same as hipfire in BF1.

I will look into it tomorrow, only checked the base hipfire sensitivity so far! But for ADS, also note that you have the scale with FOV option.

 

Also, are you matching 360 distance or monitor distance (which is recommended!)?

  • Wizard
Posted

Looking into this...

 

How about Subnautica?

...and this now.

 

Could you do Paragon? Or is there any other game that uses the same sens by any chance?

Paragon is unfortunately in a poor state sensitivity-wise at the moment, with a broken slider and acceleration. It will probably be fixed at some point though, will check it now and then.

 

With Halo 5 Forge being released today, thought I'd add it here as a request. Don't know how possible it will be to add it as it's a UWP program, but thought I'd try anyways.

As soon as my Windows Store starts working, I'll take a look at this...

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