Typingram Posted March 28, 2024 Posted March 28, 2024 Game: Bullet force Link: https://www.crazygames.com/game/bullet-force-multiplayer This game already is in the calculator, but it got an fov slider, please update
Wizard DPI Wizard Posted March 28, 2024 Author Wizard Posted March 28, 2024 27 minutes ago, Typingram said: Game: Bullet force Link: https://www.crazygames.com/game/bullet-force-multiplayer This game already is in the calculator, but it got an fov slider, please update Adjustable FOV is added now.
Wizard DPI Wizard Posted March 28, 2024 Author Wizard Posted March 28, 2024 On 3/20/2024 at 1:14 AM, WheresMyPants said: Name: Alone in the Dark Website: https://store.steampowered.com/app/1310410/Alone_in_the_Dark/ Status: In development Release date: Mar 20, 2024 Availability: purchase Added with ADS sensitivity! jALs 1
jALs Posted March 29, 2024 Posted March 29, 2024 Name: Project Lazarus: ZOMBIES Website: https://www.roblox.com/games/443406476/Project-Lazarus-ZOMBIES Status: ALPHA Release date: N/A Availability: Free I'm sure the lobby's sens is different from the in-game's sens Also, i deeply appreciate y'all's work
Wizard DPI Wizard Posted March 29, 2024 Author Wizard Posted March 29, 2024 On 3/27/2024 at 10:05 PM, snapshooter said: Name: HAWKEN_REBORN/ Website: https://store.steampowered.com/app/705040/HAWKEN_REBORN/ Status: (release) Release date: 2023. 5.17 Availability: (Free) This game has framerate affected mouse smoothing, so it can't be added. jALs 1
Wizard DPI Wizard Posted March 29, 2024 Author Wizard Posted March 29, 2024 On 3/27/2024 at 12:23 AM, SmileEveryDay70 said: Name: South Park Snow Day On 3/28/2024 at 3:15 PM, caval said: Starcraft 2 13 hours ago, jALs said: Name: Project Lazarus: ZOMBIES These three are added. jALs 1
Rixarlin Posted March 31, 2024 Posted March 31, 2024 Name: Timeworks Website: https://store.steampowered.com/app/2667160/Timeworks/ Status: Released Release date: Mar 30, 2024 Availability: Purchase
yejosheph Posted March 31, 2024 Posted March 31, 2024 Escape From Tarkov https://www.escapefromtarkov.com/ Pre-purchase Hello, this game is already working in the calculator, but I believe it has been some years since it was last updated. New scopes and sights have been added, and the biggest issue for me is Sensitivity 1: Total "Change Turning Speed" is not being calculated correctly. I'm not exactly sure how the calculator works, but in game it is a simple percentage modifier. When I use a calculator to multiply the percentage to I get a different result to what mousesensitivity.com offers. I first noticed this when I felt my sensitivity was too fast in game.
Wizard DPI Wizard Posted March 31, 2024 Author Wizard Posted March 31, 2024 3 hours ago, yejosheph said: the biggest issue for me is Sensitivity 1: Total "Change Turning Speed" is not being calculated correctly. I'm not exactly sure how the calculator works, but in game it is a simple percentage modifier. When I use a calculator to multiply the percentage to I get a different result to what mousesensitivity.com offers. I first noticed this when I felt my sensitivity was too fast in game. Are you sure you are entering the correct values? For instance a total change turning speed of 10% will make your 360 distance 10% longer. 3 hours ago, yejosheph said: Hello, this game is already working in the calculator, but I believe it has been some years since it was last updated. New scopes and sights have been added I need the SPT version to be updated before I can add new scopes, and it is currently lagging behind quite a bit yejosheph 1
Wizard DPI Wizard Posted March 31, 2024 Author Wizard Posted March 31, 2024 5 hours ago, Rixarlin said: Name: Timeworks Added.
yejosheph Posted April 1, 2024 Posted April 1, 2024 (edited) 22 hours ago, DPI Wizard said: Are you sure you are entering the correct values? For instance a total change turning speed of 10% will make your 360 distance 10% longer. I need the SPT version to be updated before I can add new scopes, and it is currently lagging behind quite a bit I'm not sure if there has been some sort of changes with the most recent patch, but I'll use this loadout which is totals 18% change in turning speed as an example. I wish to convert my monitor distance from CS2 to Tarkov, with similar FOVs. Here is link to my calculation. I understand that the calculation process was done by dividing current sensitivity by (100-change in turning speed), but when applied in game, it feels faster than it should be. Is there any way to verify this scientifically? Another issue is the calculation of the Elcan SpecterDR: Link. There is no way it should be this fast? It has less zoom than the Vudu and more than a Holo; yet why does it have the highest sensitivity out of them all; instead of being somewhere in the middle? I theorize its true sensitivity should be similar to the Valday PS320, which is basically its counterpart in game. Edited April 1, 2024 by yejosheph
VyTrox Posted April 1, 2024 Posted April 1, 2024 Name: Shadow of Fear Website: https://store.steampowered.com/app/2644260/Shadow_of_Fear/ Status: Released Release date: 26 Nov, 2023 Availability: Purchase
jALs Posted April 1, 2024 Posted April 1, 2024 Name: ArmsOfSolitaire BETA Website: https://www.roblox.com/games/2555870920/ArmsOfSolitaire-BETA Status: BETA Release date: N/A Availability: Free This is the new name of the older AceOfSpadez, now with in-game sensitivity sliders for hipfire and ADS. once again, i love y'all's work, it is priceless
Wizard DPI Wizard Posted April 1, 2024 Author Wizard Posted April 1, 2024 9 hours ago, yejosheph said: I'm not sure if there has been some sort of changes with the most recent patch, but I'll use this loadout which is totals 18% change in turning speed as an example. I wish to convert my monitor distance from CS2 to Tarkov, with similar FOVs. Here is link to my calculation. I understand that the calculation process was done by dividing current sensitivity by (100-change in turning speed), but when applied in game, it feels faster than it should be. Is there any way to verify this scientifically? Just tested it now, and it seems like they have finally removed this terrible mechanic. So just enter 0 for now until I get it verified and updated. 9 hours ago, yejosheph said: Another issue is the calculation of the Elcan SpecterDR: Link. There is no way it should be this fast? It has less zoom than the Vudu and more than a Holo; yet why does it have the highest sensitivity out of them all; instead of being somewhere in the middle? If you are thinking about the sensitivity value, there's absolutely no relation between the zoom and the sensitivity value in this game, which is why it's so complicated to analyze each and every scope.
V1RUS_ita Posted April 1, 2024 Posted April 1, 2024 Name: Gas Station Simulator Website: https://gasstationsimulatorthegame.com/ Status: release on steam Release date: 15 set 2021 Availability: purchase
VyTrox Posted April 2, 2024 Posted April 2, 2024 Name: Mortal Shell Website: https://store.steampowered.com/app/1110910/Mortal_Shell/ Status: Released Release date: 18 Aug, 2021 Availability: Purchase
Wizard DPI Wizard Posted April 2, 2024 Author Wizard Posted April 2, 2024 On 1/15/2024 at 12:30 AM, FaZe_Miyagi said: Name: Pixel Gun 3D Website: https://store.steampowered.com/app/2524890/Pixel_Gun_3D_PC_Edition/ Status: In development Release date: 2024 Q1 2 Apr, 2024 Availability: Free Added.
TonixCxy Posted April 3, 2024 Posted April 3, 2024 Name: Rainbow Six Siege Status: Released Can you update the sens converter, its not accurate anymore
Wizard DPI Wizard Posted April 3, 2024 Author Wizard Posted April 3, 2024 6 hours ago, TonixCxy said: Name: Rainbow Six Siege Status: Released Can you update the sens converter, its not accurate anymore What is not accurate? Nothing has changed as far as I know, the old scopes are still in there for reference only so people can check their old sensitivity
Iroor Posted April 3, 2024 Posted April 3, 2024 Name: Robin Hood Sherwood Builders Website: https://store.steampowered.com/app/1159420/Robin_Hood__Sherwood_Builders/ Status: Released Release date: 29th February 2024 Availability: Purchase for 14.99$
randomguy7 Posted April 3, 2024 Posted April 3, 2024 Name: Double Action Boogaloo Website: https://store.steampowered.com/app/317360/Double_Action_Boogaloo/ Status: Released Release date: Oct 23, 2014 Availability: freeware/standalone mod FYI there are 2 perspectives in this game: first and third person, you can toggle at any time by pressing "x" and I don't know if they have the same fov.
Audile Posted April 4, 2024 Posted April 4, 2024 Name: Road 96 Website: https://store.steampowered.com/app/1466640/Road_96/ Status: Released Release date: 16/08/21 Availability: Purchase
Bear2150 Posted April 4, 2024 Posted April 4, 2024 Name: Lightyear Frontier Website: https://lightyearfrontier.com/ Status: Released Release Date:20 Mar, 2024 Availability: Included in xbox game pass for PC and purchase
yejosheph Posted April 4, 2024 Posted April 4, 2024 On 4/2/2024 at 4:54 AM, DPI Wizard said: Just tested it now, and it seems like they have finally removed this terrible mechanic. So just enter 0 for now until I get it verified and updated. If you are thinking about the sensitivity value, there's absolutely no relation between the zoom and the sensitivity value in this game, which is why it's so complicated to analyze each and every scope. Thanks for verifying! In regards to the Elcan scope, I meant its FOV. The calculated sensitivity seems to be erroneous, as it is identical to the result for weapons with no attachments (iron sights). The scope's FOV when aiming down sights is less than a Holo, more than a Vudu, so it shouldn't be same as iron sights.
Wizard DPI Wizard Posted April 4, 2024 Author Wizard Posted April 4, 2024 1 hour ago, yejosheph said: Thanks for verifying! In regards to the Elcan scope, I meant its FOV. The calculated sensitivity seems to be erroneous, as it is identical to the result for weapons with no attachments (iron sights). The scope's FOV when aiming down sights is less than a Holo, more than a Vudu, so it shouldn't be same as iron sights. I see what you mean now, there was indeed a mistake in the FOV for this one. I've updated it now jALs and yejosheph 1 1
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