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  • Wizard
Posted
On 2/1/2021 at 1:42 AM, pedroschatzmann said:

Name: Orion: Prelude 
Website: https://store.steampowered.com/app/104900/ORION_Prelude/
Status: Release
Release date: 04/16/2013
Availability:  Purchase

Added!

1 hour ago, good_animation said:

Name: Robber (Experimental)
Website: https://www.roblox.com/games/876052679/Robber-Experimental?refPageId=2f49ee49-16c5-41e0-bfc6-5874a3009dfa
Status: alpha
Release date:6/21/2017
Availability: Free

And added!

Posted (edited)

 

Name: Call of Duty 4
Website: https://cod4x.me/
Status: release
Release date: November 5, 2007
Availability: Free/Purchase

C0d4x's recent update added the option to adjust ads sensitivity, can yall add this to the calculator please.

Thank You in advance

Edited by taraj
Wasn't Formatted Correctly
  • Wizard
Posted
42 minutes ago, taraj said:

C0d4x's recent update added the option to adjust ads sensitivity, can yall add this to the calculator.

Tested it now, and it seems to be bugged. Changing the ADS sensitivity also affects hipfire, making it useless.

Posted (edited)

Name: S.T.A.L.K.E.R: Anomaly
Website: https://www.moddb.com/mods/stalker-anomaly
Status: Released
Release date: Jan 30, 2021.
Availability:  Free.

Download link: https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-151

Basically a doped up version of S.T.A.L.K.E.R with serious modifications. There's even an ADS sensitivity and FOV sliders. Relevant console commands are available as well (addition of mouse_sens_aim).

Edited by d0shie
Posted
6 minutes ago, DPI Wizard said:

Tested it now, and it seems to be bugged. Changing the ADS sensitivity also affects hipfire, making it useless.

thats a shame, hopefully it'll get better in the future

  • Wizard
Posted
2 hours ago, d0shie said:

Name: S.T.A.L.K.E.R: Anomaly
Website: https://www.moddb.com/mods/stalker-anomaly
Status: Released
Release date: Jan 30, 2021.
Availability:  Free.

Download link: https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-151

Basically a doped up version of S.T.A.L.K.E.R with serious modifications. There's even an ADS sensitivity and FOV sliders. Relevant console commands are available as well (addition of mouse_sens_aim).

Nice mod, added!

  • Wizard
Posted
15 hours ago, JTF195 said:

Name: Labyrinthine
Website: https://store.steampowered.com/app/1302240/Labyrinthine/
Status: Early Access
Release Date: Oct 28, 2020
Availability: $10

 

6 hours ago, monkey said:

Name:  Citadel: Forged with Fire
Website: https://store.steampowered.com/app/487120/Citadel_Forged_with_Fire/
Status:  release
Release date: July 26, 2017
Availability: free to try/sale for $16 USD until Feb 9, otherwise its $40 USD

Both these are added!

  • Wizard
Posted
18 hours ago, SeizureStorm said:

Name: Dyson Sphere Program
Website: https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/
Status: Early Access
Release date: 01/20/21
Availability: Purchase

Would appreciate this added to the calculator, they have sensitivity x/y & zoom sensitivity in the gameplay settings (for when you fly the ship around). Thanks!

Added with both space flight and on planet sensitivity. The range is very low though, and setting sensitivity in the config does not offer any increased range.

Posted

GRAVEN Demo

%LOCALAPPDATA%\Praest\Saved\Config\WindowsNoEditor\input.ini

[/Script/Engine.InputSettings]
bEnableMouseSmoothing=False

AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.010000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.010000,Exponent=1.000000,bInvert=False))

 

  • Wizard
Posted
1 hour ago, stereo3D said:

GRAVEN Demo

%LOCALAPPDATA%\Praest\Saved\Config\WindowsNoEditor\input.ini

[/Script/Engine.InputSettings]
bEnableMouseSmoothing=False

AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.010000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.010000,Exponent=1.000000,bInvert=False))

 

Done :)

  • Wizard
Posted
On 2/11/2021 at 12:29 AM, trojanmann22 said:

Could we get Mortal Online 2 on here? Could probably just use the first one since 2 is still in beta

Added the first one now, but unless the second one uses Unreal Engine 3 they're probably not the same.

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