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  • Wizard
Posted
1 minute ago, RadioactiveRyan said:

And yes, this is exactly what they did but there is a config file that won't round the sensitivity scale. AppData\Local\Roblox\ called "GlobalBasicSettings_13.xml"

Excellent, thanks for the info. Will try to get all Roblox games updated tomorrow.

  • Wizard
Posted
On 5/14/2020 at 9:27 AM, Laur1x said:

Name: Roblox

Website: https://www.roblox.com

Roblox just had an update, the main camera sens in the main menu is now different slider. So now all the games listed under Roblox had their sensitivity changed by the main menu update. Please update Roblox thanks!

 

21 hours ago, RadioactiveRyan said:

Name: ROBLOX Phantom Forces (Update request, detailed below)

Website: https://www.roblox.com/games/292439477/Phantom-Forces

Status: Release

Release Date: December 2014

Availability: Free

 

ROBLOX in their infinite wisdom removed the sensitivity precision for their GUI and it now rounds to 0.2 for the lowest but there is a config file In AppData\Local\Roblox\ called "GlobalBasicSettings_13.xml" with the mouse sens values that won't be rounded up or down.

The PF developers also changed the sensitivity base from 0.8 to 1.0 so 1.0 is what 0.8 was before

Also, it would be beneficial to add a magnification value to the calculator as each sight has different magnifications such as 1x, 1.5x, 2x etc. Without this, aim sensitivity values on the calculator wouldn't be very useful.

 

Thanks!

Roblox is now updated!

  • Wizard
Posted
On 4/28/2020 at 7:08 AM, Audile said:

Name: Sanctum and Sanctum 2

Release dates: 16 April 2011, 16 May 2013

Availability: Purchase

Older games but they still get featured at LANs I attend. Would be great if you could help out with them, thanks :D

Both Sanctums added!

  • Wizard
Posted
Just now, KeyZHostHD said:

Name: Call of Duty: Mobile
Website: https://www.callofduty.com/mobile
Status: released
Release date: released
Availability: Free

its used on a semi emulator if this is even a word, but here is a tutorial on how to get it

Probably not possible, all mobile emulators I have tested have been horrible in terms of mouse sensitivity.

https://www.mouse-sensitivity.com/forums/topic/6488-unsupported-mobile-emulators

  • Wizard
Posted
On 5/23/2020 at 12:32 AM, KeyZHostHD said:

ah OK, so nothing even comes close to begin calculable? in emulators?

No, they're all over the place, getting any kind of consistent result is impossible.

Posted (edited)
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