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Posted (edited)

Please add support for Unreal v227i, this is the latest patch for Unreal Gold but it would be pretty obsolete to add support to earlier versions because the mouse input is different.  Btw, Unreal Gold is the earliest release of the Unreal franchise.  It was just slightly before Unreal Tournament, but I thought since there were Unreal games in the listing maybe you guys could put that in there as well.  But, like I said... it is a little complicated.  No one uses the original version anymore, so you would need to work off of the oldunreal community version 227i.

Edited by fatsquirrelmahn
  • Wizard
Posted
8 hours ago, iBerggman said:

Any updates on Ironsight? 

Just added it :)

6 hours ago, Silent1666 said:

was Watch_Dogs 2 ever looked at possibly being added? not sure if it has acceleration but would be cool if it was added.

Unfortunately it had terrible mouse input registration when I checked it.

  • Wizard
Posted
On 11/27/2017 at 10:21 PM, fatsquirrelmahn said:

Please add support for Unreal v227i, this is the latest patch for Unreal Gold but it would be pretty obsolete to add support to earlier versions because the mouse input is different.  Btw, Unreal Gold is the earliest release of the Unreal franchise.  It was just slightly before Unreal Tournament, but I thought since there were Unreal games in the listing maybe you guys could put that in there as well.  But, like I said... it is a little complicated.  No one uses the original version anymore, so you would need to work off of the oldunreal community version 227i.

Just tested this game now, and it has too much acceleration to be added. DirectInput does not work, and turning off mouse smoothing does not solve the issue.

  • Wizard
Posted
On 10/29/2017 at 3:22 AM, Krugler said:

SOMA please!

Soma (stylized as SOMA) is a science fiction survival horror video game developed and published by Frictional Games for Microsoft Windows, OS X, Linux and PlayStation 4. The game was released on 22 September 2015.

Done!

Posted
2 hours ago, DPI Wizard said:

Working on it. It's not complicated, but the way it works does not work with the current calculation code. It will be added in the next code update :)

Thanks for the update! Appreciate all your hard work!

Posted

Do you think you could take a quick look at ironsight again? I'm interested in the holo sight ads fov (on 74 vfov) so I can match it via logitech scripting until we get ads sens adjustment in the game, it'd be great if you could add it to the calculator like with the Black Squad sights. The holographic sight should already be unlocked on the assault rifles.

Once the game goes to 1.0 it'd be great to have every sight in the calculator but I guess its best to wait until then in case they change anything, I'll make sure to bug you about it when it does release :lol:

Posted
21 minutes ago, Drimzi said:

Do:

(Hipfire FOV  /  Holosight FOV) * (Sensitivity for Hipfire FOV  /  Sensitivity for Holosight FOV)

 

That gives the zoom sensitivity. Use that as a DPI multiplier?

Thanks, but what if I'm clueless about how to get the fov of the sight? :mellow:

Posted

Requesting Blackshot and Modern Combat Versus! They're free too play. Blackshot's sensitivity seems to be dependent on resolution.

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