Wizard DPI Wizard Posted June 24, 2019 Wizard Posted June 24, 2019 This game has a lot of mouse smoothing, and even with acceleration off sensitivity is to inaccurate to calculate.
kaweeeb Posted December 3, 2021 Posted December 3, 2021 maybe this could help, worked for me https://steamcommunity.com/app/12140/discussions/0/1700541698691113406/
Naval777 Posted December 5, 2023 Posted December 5, 2023 Does anyone have the 360 pixel count for this game? I still want to try to use gyro to mouse aim on steam regardless of the smoothing
Wizard DPI Wizard Posted December 5, 2023 Author Wizard Posted December 5, 2023 25 minutes ago, Naval777 said: Does anyone have the 360 pixel count for this game? I still want to try to use gyro to mouse aim on steam regardless of the smoothing The issue with smoothing is that you will get a different result every time you measure the 360 distance, which is why it can't be added or properly analyzed.
AL2009man Posted January 19, 2024 Posted January 19, 2024 (edited) On 12/5/2023 at 4:28 PM, DPI Wizard said: The issue with smoothing is that you will get a different result every time you measure the 360 distance, which is why it can't be added or properly analyzed. I finally got to play a bit of Max Payne 3 using the FusionFix (don't worry, it doesn't have any fixes related to Mouse Input stuffs...at least to my knowledge), and based on a quick 360 Distance manual calibration test between myself and using the calculator... if it weren't for Mouse Smoothing: it would've be a lot closer to Grand Theft Auto IV's Mouse settings (in terms of following Max Payne 3's default, being 3 sens). Edited January 19, 2024 by AL2009man
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