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Battlefield V mouse sensitivity incorrect


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Posted (edited)

Hello,

since today my mouse sensitivity in Battlefield V (cm / 360°) is not the same as before. I have FOV set to 77.55 and sensitivity to 0.007865. My mouse DPI is 793, which should result in around 39.107 cm / 360°. However, since today it is more like 41 to 42 cm / 360°.

I don't know what it is, maybe it is mouse acceleration for some odd reason or maybe some patch changed the sensitivity ratio so that the calculator is wrong now? Before today, everything was as expected.

Edited by NilValue
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  • Wizard
Posted

Just checked now, nothing has changed in the game. And it's unlikely to ever change as the sensitivity is based on pi.

Have you tested that your DPI is the same in the analyzer?

Posted
3 minutes ago, DPI Wizard said:

Just checked now, nothing has changed in the game. And it's unlikely to ever change as the sensitivity is based on pi.

Have you tested that your DPI is the same in the analyzer?

Yes, I only changed my hz rate since the last time playing from 500hz up to 1000hz. If nothing has changed on your side, I will continue to troubleshoot this on my end. Thanks a lot for your help.

Posted
22 hours ago, DPI Wizard said:

Just checked now, nothing has changed in the game. And it's unlikely to ever change as the sensitivity is based on pi.

Have you tested that your DPI is the same in the analyzer?

I just did some testing, first I tried messing around with my settings, verified that my mosue DPI is still 793, tried to go back to 500hz polling and even disabled GSync on my monitor. Nothing of that changed anything until I disabled DX12 and started the game with DX11. Now my sensitivity is fine. I'd really love to know if you experience the same issue with DX12 enabled (or if you already tested it with DX12).

  • Wizard
Posted
7 minutes ago, NilValue said:

Nothing of that changed anything until I disabled DX12 and started the game with DX11. Now my sensitivity is fine. I'd really love to know if you experience the same issue with DX12 enabled (or if you already tested it with DX12).

Interesting, I assume it must be something hardware related then. I'm getting the same sensitivity here with DX12 off and on. Same with DXR on and off too. 

Posted
Just now, DPI Wizard said:

Interesting, I assume it must be something hardware related then. I'm getting the same sensitivity here with DX12 off and on. Same with DXR on and off too. 

I am not entirely sure if it's a sensitivity issue, or if it is actually an acceleration issue. Regardless, I tested my sensitivity in other games, too. I tested Planetside 2 and Overwatch, just to also make sure that my measuring is not off for some reason. There everything is as it should be. Only BF V with DX12 enabled was odd. Thank you very much for your input.

  • 2 weeks later...
Posted

It's a bug within BFV, It didn't change for me either. If you're reffering to it being "off" as in the stuttering issue then all i did was update windows and update my drivers for my gpu and it fixed itself, i even submitted a bug report to dice, but if you know how much dice (not sarcastic at all) takes pride in their just brilliant games, they insisted that it was an issue on my end and not something flawed within the games code itself, even though i tested it on all other games and was working just fine on every single other game (including BF4 and BF1) 

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